SimpleVisualObject.C

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00001 /*!@file SimpleVisualObject.C Visual Objects to be recognized */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00005 // University of Southern California (USC) and the iLab at USC.         //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Philip Williams <plw@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/BPnnet/SimpleVisualObject.C $
00035 // $Id: SimpleVisualObject.C 4827 2005-07-06 18:18:19Z rjpeters $
00036 //
00037 
00038 #include "SimpleVisualObject.H"
00039 #include <cstring>
00040 
00041 // ######################################################################
00042 SimpleVisualObject::SimpleVisualObject()
00043 {
00044   name = NULL;
00045 }
00046 
00047 // ######################################################################
00048 SimpleVisualObject::SimpleVisualObject(const char* n)
00049 {
00050   name = NULL; init(n);
00051 }
00052 
00053 // ######################################################################
00054 SimpleVisualObject::SimpleVisualObject(const SimpleVisualObject& vo)
00055 {
00056   name = NULL; init(vo.name);
00057 }
00058 
00059 // ######################################################################
00060 void SimpleVisualObject::init(const char *n)
00061 {
00062   freeMem();
00063   name = new char[strlen(n) + 1];
00064   strcpy(name, n);
00065 }
00066 
00067 // ######################################################################
00068 void SimpleVisualObject::freeMem()
00069 {
00070   if (name) { delete [] name; name = NULL; }
00071 }
00072 
00073 // ######################################################################
00074 SimpleVisualObject::~SimpleVisualObject()
00075 {
00076   freeMem();
00077 }
00078 
00079 // ######################################################################
00080 SimpleVisualObject& SimpleVisualObject::operator=(const SimpleVisualObject& vo)
00081 {
00082   freeMem(); init(vo.name); return *this;
00083 }
00084 
00085 // ######################################################################
00086 const char* SimpleVisualObject::getName( void ) const
00087 {
00088   return name;
00089 }
00090 
00091 // ######################################################################
00092 /* So things look consistent in everyone's emacs... */
00093 /* Local Variables: */
00094 /* indent-tabs-mode: nil */
00095 /* End: */
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