app-wav-write.C

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00001 /*!@file AppMedia/app-wav-write.C wav file from text */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00005 // University of Southern California (USC) and the iLab at USC.         //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: David J. Berg <dberg@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppMedia/app-wav-write.C $
00035 
00036 #include "Component/ModelManager.H"
00037 #include "Audio/AudioBuffer.H"
00038 #include "Audio/AudioWavFile.H"
00039 
00040 #include "Util/StringConversions.H"
00041 #include "Util/Types.H"
00042 
00043 #include <iostream>
00044 #include <fstream>
00045 #include <vector>
00046 #include <limits>
00047 // ######################################################################
00048 extern "C" int main(const int argc, char** argv)
00049 {
00050   // Instantiate a ModelManager:
00051   ModelManager manager("Wav Writer");
00052 
00053   // Parse command-line:
00054   if (manager.parseCommandLine(argc, argv,
00055                                "frequency <File1> ... <fileN>", 2, -1)==false)
00056     return(1);
00057   
00058   manager.start();
00059   const float frequency = fromStr<float>(manager.getExtraArg(0));
00060   const uint nfiles = manager.numExtraArgs(); 
00061 
00062   for (uint ii = 1; ii < nfiles; ++ii) {
00063     //gobble up our file
00064     float max = 0, min = 0;
00065     std::vector<float> signal;
00066     
00067     const std::string filename = manager.getExtraArg(ii);
00068     std::ifstream myfile(filename.c_str());
00069     if (myfile.is_open())
00070       {
00071         while (!myfile.eof() ) 
00072           {
00073             std::string line;
00074             getline (myfile, line);
00075 
00076             if (line != "")
00077               {
00078                 const float val = fromStr<float>(line);
00079                 max = (val > max) ? val : max;
00080                 min = (val < min) ? val : min;            
00081                 signal.push_back(val);
00082               }
00083           }
00084         myfile.close();
00085         
00086         //transfer to a C-style array
00087         const uint size = signal.size();
00088         int16 *buffer = new int16[size];
00089         buffer += size;
00090         for (uint jj = 0; jj < size; ++jj)
00091           {
00092             *buffer = int16( (signal.back() - min) / (max - min) * std::numeric_limits<int16>::max());
00093             signal.pop_back();
00094             --buffer;
00095           }
00096 
00097         AudioBuffer<int16> outputbuffer(buffer, size, 1, frequency);
00098         writeAudioWavFile(filename + ".wav", outputbuffer);
00099       }
00100     else
00101       LFATAL("Could not open '%s' for reading", 
00102              manager.getExtraArg(ii).c_str());    
00103   }
00104   
00105   // stop all our ModelComponents
00106   manager.stop();
00107   
00108   // all done!
00109   return 0;
00110 }
00111 
00112 // ######################################################################
00113 /* So things look consistent in everyone's emacs... */
00114 /* Local Variables: */
00115 /* indent-tabs-mode: nil */
00116 /* End: */
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