psycho-text.C

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00001 /*!@file AppPsycho/psycho-text.C Psychophysics display of text. Text
00002    elements are read in from a text file. Elements that require a
00003    response should be marked with a #at the beginning of the
00004    sentence.  */
00005 
00006 // //////////////////////////////////////////////////////////////////// //
00007 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00008 // University of Southern California (USC) and the iLab at USC.         //
00009 // See http://iLab.usc.edu for information about this project.          //
00010 // //////////////////////////////////////////////////////////////////// //
00011 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00012 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00013 // in Visual Environments, and Applications'' by Christof Koch and      //
00014 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00015 // pending; application number 09/912,225 filed July 23, 2001; see      //
00016 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00017 // //////////////////////////////////////////////////////////////////// //
00018 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00019 //                                                                      //
00020 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00021 // redistribute it and/or modify it under the terms of the GNU General  //
00022 // Public License as published by the Free Software Foundation; either  //
00023 // version 2 of the License, or (at your option) any later version.     //
00024 //                                                                      //
00025 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00026 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00027 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00028 // PURPOSE.  See the GNU General Public License for more details.       //
00029 //                                                                      //
00030 // You should have received a copy of the GNU General Public License    //
00031 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00032 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00033 // Boston, MA 02111-1307 USA.                                           //
00034 // //////////////////////////////////////////////////////////////////// //
00035 //
00036 // Primary maintainer for this file: David J. Berg <dberg@usc.edu>
00037 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppPsycho/psycho-text.C $
00038 
00039 #include "Component/ModelManager.H"
00040 #include "Image/Image.H"
00041 #include "Image/DrawOps.H"
00042 #include "Image/SimpleFont.H"
00043 #include "Psycho/PsychoDisplay.H"
00044 #include "Psycho/EyeTrackerConfigurator.H"
00045 #include "Psycho/EyeTracker.H"
00046 #include "Psycho/PsychoOpts.H"
00047 #include "Component/EventLog.H"
00048 #include "Component/ComponentOpts.H"
00049 #include "Util/Types.H"
00050 #include "Util/StringConversions.H"
00051 #include "Util/StringUtil.H"
00052 
00053 #include <fstream>
00054 
00055 #define HDEG 54.9
00056 // ######################################################################
00057 extern "C" int main(const int argc, char** argv)
00058 {
00059   MYLOGVERB = LOG_INFO;  // suppress debug messages
00060 
00061   // Instantiate a ModelManager:
00062   ModelManager manager("Psycho Text");
00063 
00064   // Instantiate our various ModelComponents:
00065   nub::soft_ref<PsychoDisplay> d(new PsychoDisplay(manager));
00066   manager.addSubComponent(d);
00067 
00068   nub::soft_ref<EyeTrackerConfigurator>
00069     etc(new EyeTrackerConfigurator(manager));
00070   manager.addSubComponent(etc);
00071 
00072   nub::soft_ref<EventLog> el(new EventLog(manager));
00073   manager.addSubComponent(el);
00074 
00075   manager.setOptionValString(&OPT_EventLogFileName, "psychodata.psy");
00076   manager.setOptionValString(&OPT_EyeTrackerType, "ISCAN");
00077 
00078   // Parse command-line:
00079   if (manager.parseCommandLine(argc, argv,
00080                                "<textfile> visual-angle-of-single-character",
00081                                1, 2)==false)
00082     return(1);
00083   double fontsize = fromStr<double>(manager.getExtraArg(1));
00084 
00085   // hook our various babies up and do post-command-line configs:
00086   nub::soft_ref<EyeTracker> et = etc->getET();
00087   d->setEyeTracker(et);
00088   d->setEventLog(el);
00089   et->setEventLog(el);
00090 
00091   // let's get all our ModelComponent instances started:
00092   manager.start();
00093 
00094   // let's do an eye tracker calibration:
00095   et->calibrate(d);
00096 
00097   d->clearScreen();
00098   d->displayText("<space> for random order, other key for ordered play.");
00099   int c = d->waitForKey();
00100   d->clearScreen();
00101 
00102   // create an image frame for each sentence in our text file and store
00103   // it in a vector before we start the experiment, then we can just
00104   // present each frame like in psycho still
00105   //
00106   //First read the text file and all the sentences
00107   //load our file
00108   std::ifstream *itsFile;
00109   itsFile = new std::ifstream(manager.getExtraArg(0).c_str());
00110 
00111   //error if no file
00112   if (itsFile->is_open() == false)
00113     LFATAL("Cannot open '%s' for reading",manager.getExtraArg(0).c_str());
00114 
00115   //some storage variables
00116   std::string line;
00117   std::vector<std::vector<std::string> > lines;
00118   std::vector<uint> itsType;
00119   uint scount = 0;
00120 
00121   //loop through lines of file
00122   while (!itsFile->eof())
00123     {
00124       getline(*itsFile, line);
00125 
00126       std::vector<std::string> temp;
00127       //store the sentence and type (question or statement)
00128       if (line[0] == '#')//question
00129         {
00130           line.erase(0,1);
00131           temp.push_back(line);
00132           lines.push_back(temp);
00133           itsType.push_back(1);
00134           scount++;
00135         }
00136       else if (line[0] =='!')//sentence
00137         {
00138           line.erase(0,1);
00139           temp.push_back(line);
00140           lines.push_back(temp);
00141           itsType.push_back(0);
00142           scount++;
00143         }
00144       else
00145         {
00146           if (line.size() > 1)
00147             {
00148               scount--;
00149               lines[scount].push_back(line);
00150               scount++;
00151             }
00152         }
00153     }
00154   itsFile->close();
00155 
00156   //now we have stored all of our sentences, lets create our images
00157   int w = d->getWidth();//width and height of SDL surface
00158   int h = d->getHeight();
00159   uint fontwidth = uint(fontsize * w / HDEG);
00160   SimpleFont fnt = SimpleFont::fixedMaxWidth(fontwidth); //font
00161   std::vector<Image<PixRGB<byte> > > itsSImage; //store sentences
00162   std::vector<Image<PixRGB<byte> > > itsQImage; //store images
00163 
00164   for (uint i = 0; i < lines.size(); i++)
00165     {
00166       int space = 0;
00167       int hanchor = int(h/2) - int(fnt.h()/2);
00168       Image<PixRGB<byte> > timage(w,h,ZEROS);
00169       timage += d->getGrey();
00170 
00171       for (uint j = 0; j < lines[i].size(); j++)
00172         {
00173           if (j < 1)
00174             space = int( double(w - fnt.w() * lines[i][j].size()) / 2.0 );
00175           if (j > 0)
00176             hanchor = hanchor + fnt.h();
00177           Point2D<int> tanchor(space, hanchor);
00178           writeText(timage,tanchor,lines[i][j].c_str(),
00179                     PixRGB<byte>(0,0,0),
00180                     d->getGrey(),
00181                     fnt);
00182         }
00183       if (itsType[i] == 0)
00184         itsSImage.push_back(timage);
00185       else
00186         itsQImage.push_back(timage);
00187     }
00188 
00189   uint count = scount/2;
00190   int indexS[count];
00191   int indexQ[count];
00192   for (uint i = 0; i < count; i ++)
00193     {
00194       indexS[i] = i;
00195       indexQ[i] = i;
00196     }
00197 
00198   if (c == ' ')
00199     {
00200       LINFO("Randomizing images...");
00201       randShuffle(indexS, count);
00202       randShuffle(indexQ, count);
00203     }
00204 
00205   bool nextSentence = true;
00206   uint ii =0;
00207   // main loop:
00208   for (uint i = 0; i < scount; i ++)
00209     {
00210       // load up the frame and show a fixation cross on a blank screen:
00211       d->clearScreen();
00212       Image< PixRGB<byte> > image;
00213       if (nextSentence)
00214         image = itsSImage[indexS[ii]];
00215       else
00216         image = itsQImage[indexQ[ii]];
00217 
00218       SDL_Surface *surf = d->makeBlittableSurface(image, true);
00219 
00220       if (nextSentence)
00221         LINFO("sentence '%d' ready.", ii);
00222       else
00223         LINFO("question '%d' ready.", ii);
00224       d->displayFixation();
00225 
00226       // ready to go whenever the user is ready:
00227       d->waitForKey();
00228       d->waitNextRequestedVsync(false, true);
00229 
00230       if (nextSentence)
00231         d->pushEvent(std::string("===== Showing Sentence: ") +
00232                      toStr<int>(indexS[ii])  + " =====");
00233       else
00234         d->pushEvent(std::string("===== Showing Question: ") +
00235                      toStr<int>(indexQ[ii])  + " =====");
00236 
00237       nextSentence = !nextSentence;
00238       if (i%2 != 0)
00239         ii++;
00240 
00241       // start the eye tracker:
00242       et->track(true);
00243 
00244       // blink the fixation:
00245       d->displayFixationBlink();
00246 
00247       // show the image:
00248       d->displaySurface(surf, -2);
00249 
00250       // wait for key:
00251       c = d->waitForKey();
00252 
00253       // free the image:
00254       SDL_FreeSurface(surf);
00255 
00256       // make sure display if off before we stop the tracker:
00257       d->clearScreen();
00258 
00259       // stop the eye tracker:
00260       usleep(50000);
00261       et->track(false);
00262     }
00263 
00264   d->clearScreen();
00265   d->displayText("Experiment complete. Thank you!");
00266   d->waitForKey();
00267 
00268   // stop all our ModelComponents
00269   manager.stop();
00270 
00271   // all done!
00272   return 0;
00273 }
00274 
00275 // ######################################################################
00276 /* So things look consistent in everyone's emacs... */
00277 /* Local Variables: */
00278 /* indent-tabs-mode: nil */
00279 /* End: */
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