ScorrChannel.C

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00001 /*!@file Channels/ScorrChannel.C */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
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00021 //                                                                      //
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00026 //                                                                      //
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00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file:
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/ScorrChannel.C $
00035 // $Id: ScorrChannel.C 11118 2009-04-15 07:34:33Z itti $
00036 //
00037 
00038 #ifndef SCORRCHANNEL_C_DEFINED
00039 #define SCORRCHANNEL_C_DEFINED
00040 
00041 #include "Channels/ScorrChannel.H"
00042 
00043 #include "Channels/ChannelOpts.H"
00044 #include "Component/OptionManager.H"
00045 #include "Image/MathOps.H"
00046 #include "Util/MathFunctions.H"
00047 
00048 // ######################################################################
00049 // Scorr channel member definitions
00050 // ######################################################################
00051 ScorrChannel::ScorrChannel(OptionManager& mgr) :
00052   SingleChannel(mgr, "Scorr", "scorr", SCORR,
00053                 rutz::shared_ptr< PyrBuilder<float> >(NULL)),
00054   itsRadius(&OPT_ScorrChannelRadius, this), // see Channels/ChannelOpts.{H,C}
00055   itsMap()
00056 { }
00057 
00058 // ######################################################################
00059 ScorrChannel::~ScorrChannel()
00060 { }
00061 
00062 // ######################################################################
00063 bool ScorrChannel::outputAvailable() const
00064 { return itsMap.initialized(); }
00065 
00066 // accumulate correlation from a point pp:
00067 #define ACCUMCORR if (itsMap.coordsOk(pp) && itsMask.getVal(pp) == 0) \
00068 { ++n; itsMask.setVal(pp, 255); \
00069 corr += corrpatch(ima, topleft1, patchdims, ima, Point2D<int>(pp.i<<lev, pp.j<<lev)); }
00070 
00071 // ######################################################################
00072 void ScorrChannel::doInput(const InputFrame& inframe)
00073 {
00074   const LevelSpec ls = itsLevelSpec.getVal();
00075   Image<float> ima = inframe.grayFloat();
00076   ASSERT(ls.levMin() == ls.levMax());
00077   ASSERT(ls.delMin() == 0 && ls.delMax() == 0);
00078   ASSERT(ls.levMin() == ls.mapLevel());
00079   ASSERT(ima.initialized());
00080   ASSERT(itsRadius.getVal() >= 1);
00081 
00082   const uint lev = ls.mapLevel();
00083   const int siz = 1 << lev;
00084   const int mw = ima.getWidth() >> lev, mh = ima.getHeight() >> lev;
00085   itsMap.resize(mw, mh);
00086   Image<byte> itsMask(mw, mh, NO_INIT);
00087   const int radius = itsRadius.getVal();
00088   const int r2 = radius * radius;
00089 
00090   // FIXME: this channel will not work with images whose dims are not
00091   // multiple of patch dims...
00092   Dims patchdims(siz, siz);
00093 
00094   // loop over the destination and compute spatial correlations. Code
00095   // here is similar to that in Image::drawDisk():
00096   Image<float>::iterator dest = itsMap.beginw();
00097   for (int j = 0; j < mh; ++j)
00098     for (int i = 0; i < mw; ++i)
00099       {
00100         double corr = 0.0; int n = 0; itsMask.clear();
00101 
00102         // our center patch's top-left corner:
00103         const Point2D<int> topleft1(i << lev, j << lev);
00104 
00105         // go over a circle and get cross-correlations. First do the
00106         // two horizontal extremes:
00107         Point2D<int> pp(i - radius, j); ACCUMCORR; pp.i = i + radius; ACCUMCORR;
00108 
00109         // now we draw one quarter of the circle and symmetrize it.
00110         // NOTE: in this algo like in Image::drawCircle() there is
00111         // some repetition (points that get drawn twice). Have a look at
00112         // http://www.cs.unc.edu/~mcmillan/comp136/Lecture7/circle.html
00113         // for possibly better algos. Here we don't want to count
00114         // those correlations several times, so we just use a mask to
00115         // keep track of those we already have counted:
00116         int bound1 = radius, bound2;
00117         for (int y = 1; y <= radius; ++y)
00118           {
00119             bound2 = bound1;
00120             bound1 = int(sqrtf(float(r2 - y*y)));
00121             for (int x = bound1; x <= bound2; ++x)
00122               {
00123                 pp.j = j - y;
00124                 pp.i = i - x; ACCUMCORR;
00125                 pp.i = i + x; ACCUMCORR;
00126                 pp.j = j + y; ACCUMCORR;
00127                 pp.i = i - x; ACCUMCORR;
00128               }
00129           }
00130 
00131         if (n > 0)
00132           {
00133             const double val = 1.0 - corr / double(n);
00134             if (val >= 0.0) *dest++ = float(val); else *dest++ = 0.0F;
00135           }
00136         else *dest++ = 0.0F;
00137       }
00138 }
00139 
00140 // ######################################################################
00141 Image<float> ScorrChannel::getOutput()
00142 { return itsMap; }
00143 
00144 
00145 // ######################################################################
00146 /* So things look consistent in everyone's emacs... */
00147 /* Local Variables: */
00148 /* indent-tabs-mode: nil */
00149 /* End: */
00150 
00151 #endif // SCORRCHANNEL_C_DEFINED
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