BufferedFrameIstream.H

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00001 /*!@file Transport/BufferedFrameIstream.H Frame-buffering layer on top of other FrameIstream objects */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Transport/BufferedFrameIstream.H $
00035 // $Id: BufferedFrameIstream.H 9547 2008-03-28 23:32:43Z rjpeters $
00036 //
00037 
00038 #ifndef TRANSPORT_BUFFEREDFRAMEISTREAM_H_DEFINED
00039 #define TRANSPORT_BUFFEREDFRAMEISTREAM_H_DEFINED
00040 
00041 #include "Component/ModelParam.H"
00042 #include "Raster/GenericFrame.H"
00043 #include "Transport/FrameIstream.H"
00044 #include "Util/ErrorStrategy.H"
00045 #include "rutz/atomic.h"
00046 #include "rutz/circular_queue.h"
00047 
00048 #include <list>
00049 
00050 /// Puts a frame-buffering layer on top of any other FrameIstream object
00051 /** Frames are read from their source in a separate worker thread
00052     which fills a frame buffer queue; clients of this class running in
00053     the main thread can pull frames out of the queue.
00054 
00055     To use this from the command-line with the standard --in option
00056     provided by InputFrameSeries, put "buf:" in front of your input
00057     spec, like this: --in=buf:frame#.pnm or --in=buf:foo.mpg. Then,
00058     the frames will actually be read in a worker thread that puts the
00059     frames in a FIFO queue; the main thread can retrieve frames from
00060     the queue. Control the number of frames in the queue with
00061     --input-buffer-size=N. To wait until the queue is completely
00062     filled before starting your main loop, put a startStream() just
00063     before the loop.
00064 */
00065 class BufferedFrameIstream : public FrameIstream
00066 {
00067 public:
00068   BufferedFrameIstream(OptionManager& mgr);
00069 
00070   virtual ~BufferedFrameIstream();
00071 
00072   /// Interpret the config string as a specification for our underlying input source
00073   virtual void setConfigInfo(const std::string& cfg);
00074 
00075   /// Pass the frame number on to our underlying frame source
00076   virtual bool setFrameNumber(int n);
00077 
00078   /// Get the specs of our frames
00079   virtual GenericFrameSpec peekFrameSpec();
00080 
00081   /// Returns the same frame time as our underlying source
00082   virtual SimTime getNaturalFrameTime() const;
00083 
00084   /// Start filling our buffer
00085   virtual void startStream();
00086 
00087   /// Returns the next frame out of our buffer
00088   /** Returns an empty frame if either (1) the input source is
00089       exhausted, or (2) the input buffer underflowed prior to the
00090       input source being exhausted. It is up to the caller whether to
00091       treat premature underflow as a fatal error, or whether to retry
00092       after a delay. */
00093   virtual GenericFrame readFrame();
00094 
00095 private:
00096   virtual void start2();
00097 
00098   virtual void stop1();
00099 
00100   static void* c_fill(void* p);
00101 
00102   struct Checkpoint;
00103 
00104   OModelParam<size_t> itsBufSize;
00105 
00106   /// What to do in readFrame() if the buffer is empty due to underflow
00107   OModelParam<ErrorStrategy> itsUnderflowStrategy;
00108 
00109   nub::soft_ref<FrameIstream> itsSrc;
00110   rutz::circular_queue<GenericFrame>* itsQ;
00111   pthread_mutex_t itsQmut;
00112   bool itsInputDone;
00113   bool itsStop;
00114 
00115   pthread_t itsFillThread;
00116 
00117   rutz::atomic_int_t itsNumFilled;
00118 
00119   int itsMinNumFilled;
00120 
00121   int itsInputFrameNum;
00122   int itsOutputFrameNum;
00123 
00124   GenericFrameSpec itsFrameSpec;
00125   bool itsFrameSpecValid;
00126 
00127   std::list<Checkpoint> itsCheckpoints;
00128 };
00129 
00130 // ######################################################################
00131 /* So things look consistent in everyone's emacs... */
00132 /* Local Variables: */
00133 /* mode: c++ */
00134 /* indent-tabs-mode: nil */
00135 /* End: */
00136 
00137 #endif // TRANSPORT_BUFFEREDFRAMEISTREAM_H_DEFINED
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