World2DInput.H

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00001 /*!@file Transport/World2DInput.H Simple 2d world  */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00005 // University of Southern California (USC) and the iLab at USC.         //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Lior Elazary <elazary@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Transport/World2DInput.H $
00035 // $Id: World2DInput.H 9952 2008-07-21 23:48:53Z lior $
00036 //
00037 
00038 #ifndef World2DInput_H_DEFINED
00039 #define World2DInput_H_DEFINED
00040 
00041 #include "Transport/FrameIstream.H"
00042 #include "Image/Image.H"
00043 #include "Image/Pixels.H"
00044 
00045 class World2DInput : public FrameIstream
00046 {
00047 public:
00048   //Constructor
00049   World2DInput(OptionManager& mgr);
00050   ~World2DInput();
00051 
00052 
00053   //! Override from FrameIstream; just calls setDims()
00054   virtual void setConfigInfo(const std::string& dimsstring);
00055 
00056   //! Peek at the specifications of the next frame to be read
00057   virtual GenericFrameSpec peekFrameSpec();
00058 
00059   //! Generate the world
00060   virtual GenericFrame readFrame();
00061 
00062   //! Specify the dimensions of the image to the world
00063   void setImageDims(const Dims& s);
00064 
00065 
00066   Image<PixRGB<byte> > getImage();
00067   void generateWorld();
00068   double  getLineOri();
00069   double  getLineLength();
00070   PixRGB<byte> getLineColor();
00071   void placeLine(Image<PixRGB<byte> > &img);
00072   void placeSquare(Image<PixRGB<byte> > &img);
00073 
00074 private:
00075 
00076   Dims itsImageDims;
00077   Image<PixRGB<byte> > itsWorldImg;
00078   Point2D<int> itsCurrentPos;
00079   int itsFrame;
00080 
00081 };
00082 
00083 #endif
00084 
00085 // ######################################################################
00086 /* So things look consistent in everyone's emacs... */
00087 /* Local Variables: */
00088 /* indent-tabs-mode: nil */
00089 /* End: */
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