XWindow.H

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00001 /*!@file GUI/XWindow.H Class definition for a simple window */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00005 // University of Southern California (USC) and the iLab at USC.         //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/GUI/XWindow.H $
00035 // $Id: XWindow.H 9412 2008-03-10 23:10:15Z farhan $
00036 //
00037 
00038 #ifndef XWINDOW_H_DEFINED
00039 #define XWINDOW_H_DEFINED
00040 
00041 #include "Util/Types.H"
00042 #include "Image/Dims.H"
00043 #include "Image/Point2D.H"
00044 #include "rutz/shared_ptr.h"
00045 
00046 #include <X11/Xlib.h>
00047 #include <X11/extensions/XShm.h>
00048 
00049 class Dims;
00050 template <class T> class Image;
00051 template <class T> class Layout;
00052 template <class T> class PixRGB;
00053 
00054 //! A simple X-window to display images.
00055 /*! Use this class to create an window on your screen and display an
00056     image. It will use shared memory between us and the X server if
00057     supported by the X server and the display is local. Resizing is
00058     not allowed; so any image passed to drawImage() must have
00059     dimensions that match those specified at onstruction of the
00060     XWindow. */
00061 class XWindow {
00062 public:
00063   //! Constructor: create, display and map the window.
00064   /*!@param dims Dimensions of usable image area.
00065      @param x Horizontal position hint for window placement; use -1
00066       for automatic placement.
00067      @param y Vertical position hint for window placement; use -1
00068       for automatic placement.
00069      @param title String that will appear in the window title. */
00070   XWindow(const Dims& dims = Dims(320, 240),
00071           const int x = -1, const int y = -1,
00072           const char* title = "USC Neuromorphic Vision");
00073 
00074   //! Destructor
00075   virtual ~XWindow();
00076 
00077   //! Change the window's visibility (map or unmap it as needed)
00078   void setVisible(const bool v);
00079 
00080   //! Check whether the window is currently mapped (i.e. visible on screen)
00081   bool isVisible(const bool v) const { return itsMapped; }
00082 
00083   //! Set the position of an XWindow
00084   /*! @param x Horizontal position hint for window placement
00085     @param y Vertical position hint for window placement
00086   */
00087   void setPosition(const int x, const int y);
00088 
00089   //! Get the position of an XWindow
00090   /* Note: This may give you a bogus value if you used automatic window
00091      placement */
00092   Point2D<int> getPosition();
00093 
00094   //! Draw an image into the XWindow
00095   /*! @param img the image to be drawn in the window
00096 
00097       @param x if the x coordinate where the image should start in the
00098       window.
00099 
00100       @param y if the y coordinate where the image should start in the
00101       window.
00102 
00103       @param resizeWindow if true, then the window will be resized (if
00104       necessary) to precisely fit the dimensions of the image; if
00105       false (the default), then the dimension of the image must be
00106       equal to or less than the current dimensions of the window
00107   */
00108   void drawImage(const Image< PixRGB<byte> >& img,
00109                  const int x = 0, const int y = 0,
00110                  const bool resizeWindow = false);
00111 
00112   //! Draw an image into the XWindow
00113   /*! @param img the image to be drawn in the window
00114 
00115       @param x if the x coordinate where the image should start in the
00116       window.
00117 
00118       @param y if the y coordinate where the image should start in the
00119       window.
00120 
00121       @param resizeWindow if true, then the window will be resized (if
00122       necessary) to precisely fit the dimensions of the image; if
00123       false (the default), then the dimension of the image must be
00124       equal to or less than the current dimensions of the window
00125   */
00126   void drawImage(const Image<byte>& img,
00127                  const int x = 0, const int y = 0,
00128                  const bool resizeWindow = false);
00129 
00130   //! Draw an image into the XWindow
00131   /*! @param img the image to be drawn in the window
00132 
00133       @param x if the x coordinate where the image should start in the
00134       window.
00135 
00136       @param y if the y coordinate where the image should start in the
00137       window.
00138 
00139       @param normalize if true, inplaceNormalize() the image to
00140       [0,255]; if false, inplaceClamp() the image to [0,255]
00141 
00142       @param resizeWindow if true, then the window will be resized (if
00143       necessary) to precisely fit the dimensions of the image; if
00144       false (the default), then the dimension of the image must be
00145       equal to or less than the current dimensions of the window
00146   */
00147   void drawImage(const Image<float>& img,
00148                  const int x = 0, const int y = 0,
00149                  bool normalize = true,
00150                  const bool resizeWindow = false);
00151 
00152   //! Draw an image layout into the XWindow
00153   /*! This is equivalent to drawImage(layout.render()), but is
00154       implemented more efficiently by avoiding an intermediate
00155       copy rendered of the image.
00156 
00157       @param resizeWindow if true, then the window will be resized (if
00158       necessary) to precisely fit the dimensions of the image; if
00159       false (the default), then the dimension of the image must be
00160       equal to or less than the current dimensions of the window
00161   */
00162   void drawRgbLayout(const Layout<PixRGB<byte> >& layout,
00163                      const int x = 0, const int y = 0,
00164                      const bool resizeWindow = false);
00165 
00166   //! Draw an image layout into the XWindow
00167   /*! This is equivalent to drawImage(layout.render()), but is
00168       implemented more efficiently by avoiding an intermediate
00169       copy rendered of the image.
00170 
00171       @param resizeWindow if true, then the window will be resized (if
00172       necessary) to precisely fit the dimensions of the image; if
00173       false (the default), then the dimension of the image must be
00174       equal to or less than the current dimensions of the window
00175   */
00176   void drawGrayLayout(const Layout<byte>& layout,
00177                       const int x = 0, const int y = 0,
00178                       const bool resizeWindow = false);
00179 
00180   //! Get the window title
00181   const char* getTitle() const;
00182 
00183   //! set the title bar to a new string
00184   void setTitle(const char* title);
00185 
00186   //! return the dimensions of this window
00187   Dims getDims() const;
00188 
00189   //! change the dimensions of this window
00190   void setDims(const Dims& dims);
00191 
00192   /*! @name Wrappers around X11 Xlib calls
00193 
00194       We wrap these calls, rather than exposing a Display* and Window
00195       directly, so that we can get the threading issues right; namely,
00196       we need to lock a global mutex each time any window wants to use
00197       the Display*, since multiple threads may be running and
00198       accessing the Display*.
00199    */
00200   //@{
00201 
00202   //! Calls XSelectInput()
00203   void selectInput(long event_mask) const;
00204 
00205   //! Calls XInternAtom() followed by XSetWMProtocols()
00206   Atom setWMProtocol(const char* atomname) const;
00207 
00208   //! Calls XCheckWindowEvent()
00209   /*! Note that XCheckWindowEvent() is just like XCheckMaskEvent(),
00210       but restricted to a specific Window) */
00211   Bool checkMaskEvent(long event_mask, XEvent* event) const;
00212 
00213   //! Calls XCheckTypedWindowEvent()
00214   Bool checkTypedEvent(int event_type, XEvent* event) const;
00215 
00216   //@}
00217 
00218 protected:
00219   void redrawImage();
00220 
00221 private:
00222   XWindow(const XWindow&); // not implemented
00223   XWindow& operator=(const XWindow&); // not implemented
00224 
00225   //! MUST BE CALLED with the display mutex already LOCKED!
00226   void setDimsImpl(const Dims& dims);
00227 
00228   template <class T>
00229   void drawLayout(const Layout<T>& layout,
00230                   const int x, const int y,
00231                   const bool resizeWindow);
00232 
00233   Dims            itsWinDims;   //<! window size
00234   Window          itsWindow;    //<! our window
00235   Visual*         itsVisual;    //<! pointer to current X visual
00236   int             itsDepth;     //<! bit depth of the window
00237   GC              itsGc;        //<! current graphic context
00238   std::string     itsTitle;     //!< the window title
00239   int             itsAttemptShm;//!< whether to attempt to use shared memory buffers
00240   bool            itsMapped;    //!< whether the window is currently mapped
00241 
00242   struct XWinImage;
00243 
00244   rutz::shared_ptr<XWinImage> itsXimage;
00245   Point2D<int>         itsImgPos;    //!< position of the image in the window
00246 };
00247 
00248 // ######################################################################
00249 /* So things look consistent in everyone's emacs... */
00250 /* Local Variables: */
00251 /* indent-tabs-mode: nil */
00252 /* End: */
00253 
00254 #endif
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