BeoMonkeyTypes.H

00001 #ifndef BEOMONKEYTYPES_H_DEFINED
00002 #define BEOMONKEYTYPES_H_DEFINED
00003 
00004 //this is a silly little class and should be included elsewhere
00005 class Position
00006 {
00007 public:
00008   int servo;
00009   float position;
00010   int time;
00011   Position(int s, float p, int t){servo = s;position = p;time = t;}
00012 };
00013 
00014 #endif
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