, including all inherited members.
| ang2enc(::Ice::Double, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| enc2ang(::Ice::Int, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| enc2mm(::Ice::Int, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| getArmPos(const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| getEFpos(::Ice::Float &,::Ice::Float &,::Ice::Float &, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| getEncoderAng(::Robots::JOINTS, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| getIK(::Ice::Float,::Ice::Float,::Ice::Float, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| getJointPos(::Robots::JOINTS, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| getMicroSwitch(const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| getMicroSwitchMotor(::Robots::JOINTS, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| getMovementTime(const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| getPWM(::Robots::JOINTS, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| homeMotor(::Robots::JOINTS,::Ice::Int,::Ice::Int,::Ice::Float,::Ice::Int, bool, bool, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| homeMotors(const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| mm2enc(::Ice::Double, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| motorsOff(const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| motorsOn(const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| resetEncoders(const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| setArmPos(const ::Robots::ArmPos &, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| setEFPos(::Ice::Float,::Ice::Float,::Ice::Float, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| setJointPos(::Robots::JOINTS,::Ice::Int, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| setMotor(::Robots::JOINTS,::Ice::Int, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| setSafety(bool, const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| shutdown(const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |
| stopAllMotors(const ::Ice::Context *)=0 (defined in IceDelegate::Robots::ScorbotIce) | IceDelegate::Robots::ScorbotIce | [pure virtual] |