HandControllers.H

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00001 /*!@file Neuro/HandControllers.H Hand controllers */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Dicky Nauli Sihite <sihite@usc.edu>
00034 // $HeadURL:
00035 // $Id:
00036 //
00037 
00038 #ifndef NEURO_HANDCONTROLLERS_H_DEFINED
00039 #define NEURO_HANDCONTROLLERS_H_DEFINED
00040 
00041 #include "Neuro/HandController.H"
00042 #include "Neuro/SaccadeControllers.H"
00043 #include "Neuro/SaccadeControllerConfigurator.H"
00044 #include "Simulation/SimEvents.H"
00045 
00046 #include <vector>
00047 
00048 class HandTrace;
00049 
00050 // ######################################################################
00051 /*!>Stub hand controller
00052  *  No-op implementation -- never makes a decision, no matter what hand
00053  *  SaccadeControllers it may hold.
00054  */
00055 
00056 class StubHandController : public HandController
00057 {
00058 public:
00059   //! Constructor
00060   StubHandController(OptionManager& mgr);
00061 
00062   //! Destructor
00063   virtual ~StubHandController();
00064 };
00065 
00066 // ######################################################################
00067 /*!>HandTracker hand controller
00068  *  This controller contains one or more TrackerHandController
00069  *  objects. It can hence be used to run a simulation in conjunction
00070  *  with some already-available human/monkey/other eye-tracking
00071  *  traces. Typically this would be used in conjunction with
00072  *  SimulationViewerHand. */
00073 class TrackerHandController : public HandController
00074 {
00075 public:
00076   //! Constructor. See the base classes for parameters.
00077   TrackerHandController(OptionManager& mgr);
00078 
00079   //! Destructor
00080   virtual ~TrackerHandController();
00081 
00082 protected:
00083   //! Callback for every clock tick
00084   SIMCALLBACK_DECLARE(TrackerHandController, SimEventClockTick);
00085 
00086   virtual void start1(); //!< get started
00087   OModelParam<std::string> itsConfig; //!< our config string
00088   std::vector<rutz::shared_ptr<HandTrace> > itsHandTrace; //!< our hand traces
00089   std::vector<size_t> itsHandSample; //!< hand sample number for each tracker
00090 };
00091 
00092 
00093 
00094 // ######################################################################
00095 /* So things look consistent in everyone's emacs... */
00096 /* Local Variables: */
00097 /* mode: c++ */
00098 /* indent-tabs-mode: nil */
00099 /* End: */
00100 
00101 #endif // NEURO_HANDCONTROLLERS_H_DEFINED
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