MotionChannel.C

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00001 /*!@file Channels/MotionChannel.C */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
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00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
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00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
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00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file:
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/MotionChannel.C $
00035 // $Id: MotionChannel.C 11208 2009-05-20 02:03:21Z itti $
00036 //
00037 
00038 #ifndef MOTIONCHANNEL_C_DEFINED
00039 #define MOTIONCHANNEL_C_DEFINED
00040 
00041 #include "Channels/MotionChannel.H"
00042 
00043 #include "Channels/ChannelOpts.H"
00044 #include "Channels/DirectionChannel.H"
00045 #include "Component/OptionManager.H"
00046 #include "rutz/trace.h"
00047 
00048 // ######################################################################
00049 // MotionChannel member definitions:
00050 // ######################################################################
00051 
00052 // ######################################################################
00053 MotionChannel::MotionChannel(OptionManager& mgr) :
00054   ComplexChannel(mgr, "Motion", "motion", MOTION),
00055   itsPyrType("MotionChannelPyramidType", this, Gaussian5),
00056   itsNumDirs(&OPT_NumDirections, this) // see Channels/ChannelOpts.{H,C}
00057 {
00058 GVX_TRACE(__PRETTY_FUNCTION__);
00059   // let's create our subchannels (may be reconfigured later if our
00060   // number of directions changes):
00061   buildSubChans();
00062 }
00063 
00064 // ######################################################################
00065 MotionChannel::~MotionChannel()
00066 {
00067 GVX_TRACE(__PRETTY_FUNCTION__);
00068 }
00069 
00070 // ######################################################################
00071 DirectionChannel& MotionChannel::dirChan(const uint idx) const
00072 {
00073 GVX_TRACE(__PRETTY_FUNCTION__);
00074   return *(dynCast<DirectionChannel>(subChan(idx)));
00075 }
00076 
00077 // ######################################################################
00078 void MotionChannel::buildSubChans()
00079 {
00080 GVX_TRACE(__PRETTY_FUNCTION__);
00081   // kill any subchans we may have had...
00082   this->removeAllSubChans();
00083 
00084   // let's instantiate our subchannels now that we know how many we
00085   // want. They will inherit the current values (typically
00086   // post-command-line parsing) of all their options as they are
00087   // constructed:
00088   LINFO("Using %d directions spanning [0..360]deg", itsNumDirs.getVal());
00089   for (uint i = 0; i < itsNumDirs.getVal(); ++i)
00090     {
00091       nub::ref<DirectionChannel> chan =
00092         makeSharedComp
00093         (new DirectionChannel(getManager(), i,
00094                               360.0 * double(i) /
00095                               double(itsNumDirs.getVal()),
00096                               itsPyrType.getVal()));
00097       this->addSubChan(chan);
00098 
00099       chan->exportOptions(MC_RECURSE);
00100     }
00101 }
00102 
00103 // ######################################################################
00104 void MotionChannel::paramChanged(ModelParamBase* const param,
00105                                  const bool valueChanged,
00106                                  ParamClient::ChangeStatus* status)
00107 {
00108 GVX_TRACE(__PRETTY_FUNCTION__);
00109   ComplexChannel::paramChanged(param, valueChanged, status);
00110 
00111   // if the param is our number of orientations and it has become
00112   // different from our number of channels, let's reconfigure:
00113   if (param == &itsNumDirs &&
00114       numChans() != itsNumDirs.getVal())
00115     buildSubChans();
00116 }
00117 
00118 // ######################################################################
00119 void MotionChannel::doInput(const InputFrame& inframe)
00120 {
00121 GVX_TRACE(__PRETTY_FUNCTION__);
00122   ASSERT(inframe.grayFloat().initialized());
00123 
00124   // compute Reichardt motion detection into several directions
00125   for (uint dir = 0; dir < numChans(); ++dir)
00126     {
00127       subChan(dir)->input(inframe);
00128       LINFO("Motion pyramid (%d/%d) ok.", dir+1, numChans());
00129     }
00130 }
00131 
00132 // ######################################################################
00133 /* So things look consistent in everyone's emacs... */
00134 /* Local Variables: */
00135 /* indent-tabs-mode: nil */
00136 /* End: */
00137 
00138 #endif // MOTIONCHANNEL_C_DEFINED
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