InputHandlerThreaded.C

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00001 /*!@file Channels/InputHandlerThreaded.C InputHandler subclass than can be plugged into SingleChannel to get multi-threaded computations */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/InputHandlerThreaded.C $
00035 // $Id: InputHandlerThreaded.C 8590 2007-07-18 22:18:37Z rjpeters $
00036 //
00037 
00038 #ifndef CHANNELS_INPUTHANDLERTHREADED_C_DEFINED
00039 #define CHANNELS_INPUTHANDLERTHREADED_C_DEFINED
00040 
00041 #include "Channels/InputHandlerThreaded.H"
00042 
00043 #include "Channels/SingleChannel.H"
00044 #include "Util/JobServer.H"
00045 #include "Util/JobWithSemaphore.H"
00046 #include "Util/MainJobServer.H"
00047 
00048 #include <unistd.h>
00049 
00050 /// Represents a pending SingleChannel input job
00051 struct InputHandlerThreaded::Job : public JobWithSemaphore
00052 {
00053   Job(SingleChannel& chan_,
00054       const Image<float>& bwimg_,
00055       const SimTime& t_,
00056       const Image<byte>& clipMask_,
00057       const rutz::shared_ptr<PyramidCache<float> >& cache_);
00058 
00059   virtual ~Job();
00060 
00061   virtual void run();
00062 
00063   virtual const char* jobType() const;
00064 
00065   SingleChannel* const chan;
00066   Image<float> const bwimg;
00067   SimTime const t;
00068   Image<byte> const clipMask;
00069   rutz::shared_ptr<PyramidCache<float> > const cache;
00070 
00071 private:
00072   Job(const Job&); // not implemented
00073   Job& operator=(const Job&); // not implemented
00074 };
00075 
00076 // ######################################################################
00077 InputHandlerThreaded::Job::Job(SingleChannel& chan_,
00078                                const Image<float>& bwimg_,
00079                                const SimTime& t_,
00080                                const Image<byte>& clipMask_,
00081                                const rutz::shared_ptr<PyramidCache<float> >& cache_)
00082   :
00083   chan(&chan_), bwimg(bwimg_), t(t_), clipMask(clipMask_), cache(cache_)
00084 {}
00085 
00086 // ######################################################################
00087 InputHandlerThreaded::Job::~Job()
00088 {}
00089 
00090 // ######################################################################
00091 void InputHandlerThreaded::Job::run()
00092 {
00093   // now do the job
00094   this->chan->setClipPyramid(this->clipMask);
00095   this->chan->storePyramid(this->chan->computePyramid(this->bwimg, this->cache),
00096                            this->t);
00097   // force the output to be computed and cached
00098   this->chan->storeOutputCache(this->chan->combineSubMaps());
00099   this->markFinished();
00100 }
00101 
00102 // ######################################################################
00103 const char* InputHandlerThreaded::Job::jobType() const
00104 {
00105   return "SingleChannelInputJob";
00106 }
00107 
00108 // ######################################################################
00109 InputHandlerThreaded::
00110 InputHandlerThreaded()
00111   :
00112   itsJob()
00113 {}
00114 
00115 // ######################################################################
00116 InputHandlerThreaded::~InputHandlerThreaded()
00117 {}
00118 
00119 // ######################################################################
00120 void InputHandlerThreaded::handleInput(SingleChannel& chan,
00121                                        const Image<float>& bwimg,
00122                                        const SimTime& t,
00123                                        const Image<byte>& clipMask,
00124                                        const rutz::shared_ptr<PyramidCache<float> >& cache)
00125 {
00126   itsJob = rutz::make_shared(new Job(chan, bwimg, t, clipMask, cache));
00127   ASSERT(itsJob.is_valid());
00128   getMainJobServer().enqueueJob(itsJob);
00129 }
00130 
00131 // ######################################################################
00132 void InputHandlerThreaded::waitForOutput(SingleChannel& chan)
00133 {
00134   if (!itsJob.is_valid())
00135     return;
00136 
00137   LDEBUG("waiting for thread job to complete for channel %s",
00138          chan.descriptiveName().c_str());
00139 
00140   itsJob->wait();
00141 
00142   itsJob.reset(NULL);
00143 }
00144 
00145 // ######################################################################
00146 rutz::shared_ptr<InputHandler> InputHandlerThreaded::makeClone() const
00147 {
00148   return rutz::make_shared(new InputHandlerThreaded);
00149 }
00150 
00151 // ######################################################################
00152 /* So things look consistent in everyone's emacs... */
00153 /* Local Variables: */
00154 /* mode: c++ */
00155 /* indent-tabs-mode: nil */
00156 /* End: */
00157 
00158 #endif // CHANNELS_INPUTHANDLERTHREADED_C_DEFINED
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