
#include "Component/ModelManager.H"#include "Component/EventLog.H"#include "Component/ComponentOpts.H"#include "Media/FrameSeries.H"#include "Media/MediaOpts.H"#include "Image/Image.H"#include "Util/MathFunctions.H"#include "Util/Types.H"#include "Video/VideoFrame.H"#include "Psycho/PsychoDisplay.H"#include "Psycho/EyeTrackerConfigurator.H"#include "Psycho/EyeTracker.H"#include "Psycho/PsychoOpts.H"#include "rutz/time.h"#include <deque>
Go to the source code of this file.
Functions | |
| int | main (const int argc, char **argv) |
control psycho display directly from Rex at Doug Munoz Lab, probably works with other Rex setups too.
Definition in file psycho-rex.C.
1.6.3