psycho-spatial-memory.C

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00001 /*!@file AppPsycho/psycho-spatial-memory.C Psychophysics test to measure the effect of executive tasks on spatial memory */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00005 // University of Southern California (USC) and the iLab at USC.         //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppPsycho/psycho-spatial-memory.C $
00035 // $Id: psycho-spatial-memory.C 13040 2010-03-23 03:59:25Z nnoori $
00036 //
00037 
00038 #include "Component/ModelManager.H"
00039 #include "Image/Image.H"
00040 #include "Psycho/PsychoDisplay.H"
00041 #include "Psycho/EyeTrackerConfigurator.H"
00042 #include "Psycho/EyeTracker.H"
00043 #include "Psycho/PsychoOpts.H"
00044 #include "Component/EventLog.H"
00045 #include "Component/ComponentOpts.H"
00046 #include "Raster/Raster.H"
00047 #include "Util/MathFunctions.H"
00048 #include "Util/Types.H"
00049 #include "GameBoard/basic-graphics.H"
00050 #include <sys/types.h>
00051 #include <dirent.h>
00052 #include <errno.h>
00053 #include <vector>
00054 #include <string>
00055 #include <iostream>
00056 #include <SDL/SDL.h>
00057 #include <SDL/SDL_image.h>
00058 #include <SDL/SDL_mixer.h>
00059 #include <stdio.h>
00060 #include <stdlib.h>
00061 #include <sstream>
00062 #include <time.h>
00063 #include "Image/DrawOps.H"
00064 #include "GameBoard/resize.h"
00065 #include <iostream>
00066 #include <fstream>
00067 #include <set>
00068 #include <algorithm>
00069 #include <ctime>
00070 
00071 #ifndef INVT_HAVE_LIBSDL_IMAGE
00072 #include <cstdio>
00073 int main()
00074 {
00075         fprintf(stderr, "The SDL_image library must be installed to use this program\n");
00076         return 1;
00077 }
00078 
00079 #else
00080 
00081 
00082 
00083 using namespace std;
00084 
00085 // ######################################################################
00086 
00087 ModelManager manager("Psycho-Spatial-Memory");
00088 nub::soft_ref<PsychoDisplay> d(new PsychoDisplay(manager));
00089 map<uint,uint> testMap ;
00090 map<string,string> argMap ;
00091 map<string,vector<SDL_Rect*>*> clipsmap;
00092 
00093 
00094 //////////////////////////////////////////////
00095 // a functionf for stringigying things
00096 //////////////////////////////////////////////
00097 template <class T> std::string stringify(T i)
00098 {
00099         ostringstream o ;
00100         o << i ;
00101         return o.str();
00102 }
00103 
00104 
00105 double getAvarage(vector<long> v){
00106         double f = 0.0 ;
00107         for( uint i = 0 ; i <  v.size() ; i++ ){
00108                 f += v[i] ;
00109         }
00110         if (v.size()!=0) return f/v.size() ;
00111         return -1 ;
00112 }
00113 
00114 double getVariance(vector<long> v){
00115         double m = getAvarage(v);
00116         double var = 0.0 ;
00117         for( uint i = 0 ; i < v.size(); i++ ){
00118                 var += (v[i]-m)*(v[i]-m) ;
00119         }
00120         if (v.size()!=0) return var/v.size() ;
00121         return -1 ;
00122 }
00123 
00124 bool itIsInThere(int x , vector<int> bag){
00125         for( uint i=0 ; i < bag.size(); i++ ){
00126                 if(x == bag[i]) return true ;
00127         }
00128         return false ;
00129 }
00130 
00131 
00132 ////////////////////////////////////////////////////////////////////
00133 //// gets a string as the argument and returns a string composed of
00134 //// characters of the first string sorted in the ascending order
00135 ///////////////////////////////////////////////////////////////////
00136 string ascSort(string st)
00137 {
00138         string res = "" ;
00139         vector<string> v = vector<string>();
00140         for(uint i = 0 ; i < st.size() ; i++) v.push_back(st.substr(i,1)) ;
00141 
00142         std::sort(v.begin(), v.end());
00143 
00144         for ( uint i = 0 ; i < v.size() ; i++ ){
00145                 res += v[i] ;
00146         }
00147         return res;
00148 }
00149 
00150 
00151 
00152 ////////////////////////////////////////////////////////////////////
00153 //// gets a string as the argument and returns a string composed of
00154 //// characters of the first string sorted in the descending order
00155 ///////////////////////////////////////////////////////////////////
00156 string desSort(string st)
00157 {
00158         string res = "" ;
00159         vector<string> v = vector<string>();
00160         for(uint i = 0 ; i < st.size() ; i++) v.push_back(st.substr(i,1)) ;
00161         std::sort(v.begin(), v.end());
00162         std::reverse(v.begin(), v.end());
00163         for ( uint i = 0 ; i < v.size() ; i++ ){
00164                 res += v[i] ;
00165         }
00166         return res;
00167 }
00168 
00169 
00170 ////////////////////////////////////////////////////////
00171 ///// simply generates a sequence of characters out of master string
00172 ////////////////////////////////////////////////////////
00173 
00174 string getARandomString(uint l, string alphabet="0123456789" ){
00175 
00176         string test = string("") ;
00177         string retString ;
00178         test = "" ;
00179         string tp = string("") ;
00180         vector<int> pickedones = vector<int>() ;
00181         for(uint i = 0 ; i < l ; i++){
00182                         int nd;
00183                         do{ nd= rand()% alphabet.size() ; }while(itIsInThere(nd,pickedones)) ;
00184                         pickedones.push_back(nd);
00185                         tp = alphabet.substr(nd,1) ;
00186                         test += tp ;
00187         }
00188         retString = test ;
00189         return retString ;
00190 }
00191 
00192 ///////////////////////////////////////////////////////
00193 //this function is not called in this program, but it generates a random string and it will show it in
00194 //a random place on the screen.
00195 //////////////////////////////////////////////////////
00196 string digitMemorizationTask(uint l, string alphabet="0123456789" , int displayFrame = 10  ){
00197         d->clearScreen() ;
00198         vector<int> pickedones = vector<int>() ;
00199         string test = string("") ;
00200         string tp = string("") ;
00201         for(uint i = 0 ; i < l ; i++){
00202                 int nd;
00203                 do{ nd= rand()% alphabet.size() ; }while(itIsInThere(nd,pickedones) && pickedones.size() <= alphabet.size()) ;
00204                 pickedones.push_back(nd);
00205                 tp = alphabet.substr(nd,1) ;
00206                 test += tp ;
00207         }
00208         d->displayText(test,true,0) ;
00209         d->waitFrames(displayFrame) ;
00210         d->clearScreen() ;
00211         return test ;
00212 }
00213 
00214 
00215 ////////////////////////////////////////////////////////
00216 ///////this will change the order of elements in a vector to a random order
00217 ////////////////////////////////////////////////////////
00218 void scramble(vector<string>& v){
00219         vector<string> tv = vector<string>() ;
00220         while(v.size()>0){
00221                 tv.push_back(v[0]);
00222                 v.erase(v.begin());
00223         }
00224         int i = 0 ;
00225         while(tv.size()>0){
00226                 i = rand()%tv.size() ;
00227                 v.push_back(tv[i]);
00228                 tv.erase(tv.begin()+i);
00229         }
00230 }
00231 
00232 
00233 ////////////////////////////////////////////////////////////////
00234 ////This is our button factory
00235 ////////////////////////////////////////////////////////////////
00236 SDL_Surface* getButtonImage(string label , PixRGB<byte> txtcolor=PixRGB<byte>(0,0,0) , PixRGB<byte> bgcolor=PixRGB<byte>(255,255,255) ,Point2D<int> size = Point2D<int>(100,100) ,PixRGB<byte> bordercolor=PixRGB<byte>(0,0,0) , int border=3){
00237         Image<PixRGB<byte> > textIm(d->getWidth(),d->getHeight(),ZEROS);
00238         textIm.clear(bgcolor);
00239         writeText(textIm, Point2D<int>((size.i - label.length()*10)/2,(size.j-20) /2),label.c_str(),txtcolor,bgcolor);
00240         SDL_Surface *surf = d->makeBlittableSurface(textIm , true);
00241         Uint32 bc = d->getUint32color(bordercolor);
00242         drawRectangle(surf,bc,0,0,size.i -1,size.j -1 ,border);
00243         SDL_Surface* blank =getABlankSurface(size.i , size.j);
00244         SDL_Rect clip;
00245         clip.x = 0 ;
00246         clip.y = 0 ;
00247         clip.w = size.i ;
00248         clip.h = size.j ;
00249         apply_surface(0,0,*surf,*blank,clip);
00250         dumpSurface(surf) ;
00251         return blank ;
00252 }
00253 
00254 ////////////////////////////////////////////////////////////////////////
00255 ////This is the function for creating the keypad, in fact it generates
00256 ////12 buttons and associates the actions to the region for each button
00257 ////////////////////////////////////////////////////////////////////////
00258 
00259 SDL_Surface* getKeyPad(string alphabet,map<string , SDL_Rect>& buttmap){
00260         SDL_Surface* pad= getABlankSurface(d->getWidth()/4,d->getHeight()/3);
00261         SDL_Rect clip;
00262         clip.x=0;
00263         clip.y=0;
00264         int numofrows = alphabet.size()/3 +1;
00265         if(alphabet.size()%3 != 0 ) numofrows++ ;
00266         int numofcolumns = 3 ;
00267         clip.w= pad->w / numofcolumns ;
00268         clip.h = pad->h / numofrows ;
00269 
00270   //keys for 1 to 9
00271         for( int i = 0 ; i < numofrows*3 ; i++){
00272                 SDL_Surface* but ;
00273                 if((uint)i < alphabet.size()){
00274                         but = getButtonImage(alphabet.substr(i,1),PixRGB<byte>(0,0,0),PixRGB<byte>(255,255,255),Point2D<int>(pad->w / numofcolumns , pad->h / numofrows),PixRGB<byte>(255, 98 , 25),3);
00275                 }else{
00276                         but = getButtonImage(" ",PixRGB<byte>(0,0,0),PixRGB<byte>(255,255,255),Point2D<int>(pad->w / numofcolumns , pad->h / numofrows),PixRGB<byte>(255, 98 , 25),3);
00277                 }
00278 
00279                 SDL_Rect cl ;
00280                 cl.x = ((i)%numofcolumns)*(pad->w)/numofcolumns ; cl.y= ((i)/numofcolumns)*((pad->h)/numofrows) ;
00281                 cl.w = clip.w ;
00282                 cl.h = clip.h ;
00283                 apply_surface( cl.x , cl.y ,*but,*pad,clip);
00284                 if((uint)i < alphabet.size()) buttmap[alphabet.substr(i,1)] = cl ;
00285                 dumpSurface(but);
00286         }
00287         SDL_Rect cl1 ;
00288         cl1.x = 0 ; cl1.y= (numofrows-1)*((pad->h)/numofrows) ;
00289         cl1.w = clip.w ;
00290         cl1.h = clip.h ;
00291         buttmap["!"] = cl1 ;
00292         SDL_Surface* but = getButtonImage(string("<-"),PixRGB<byte>(0,0,0),PixRGB<byte>(255,255,255),Point2D<int>(pad->w / numofcolumns , pad->h / numofrows),PixRGB<byte>(255, 98 , 25),3);
00293         apply_surface(0, (numofrows-1)*((pad->h)/numofrows),*but,*pad,clip);
00294         dumpSurface(but);
00295         SDL_Rect cl2 ;
00296         cl2.x = (pad->w)/numofcolumns ; cl2.y= (numofrows-1)*((pad->h)/numofrows) ;
00297         cl2.w = clip.w ;
00298         cl2.h = clip.h ;
00299         buttmap[" "] = cl2 ;
00300         but = getButtonImage(string("spc"),PixRGB<byte>(0,0,0),PixRGB<byte>(255,255,255),Point2D<int>(pad->w / numofcolumns , pad->h / numofrows),PixRGB<byte>(255, 98 , 25),3);
00301         apply_surface((pad->w)/numofcolumns, (numofrows-1)*((pad->h)/numofrows),*but,*pad,clip);
00302         dumpSurface(but);
00303         SDL_Rect cl3 ;
00304         cl3.x = 2*(pad->w)/numofcolumns ; cl3.y= (numofrows-1)*((pad->h)/numofrows) ;
00305         cl3.w = clip.w ;
00306         cl3.h = clip.h ;
00307         buttmap["*"] = cl3 ;
00308         but = getButtonImage(string("Ok"),PixRGB<byte>(0,0,0),PixRGB<byte>(255,255,255),Point2D<int>(pad->w / numofcolumns , pad->h / numofrows),PixRGB<byte>(255, 98 , 25),3);
00309         apply_surface(2*(pad->w)/numofcolumns, (numofrows-1)*((pad->h)/numofrows),*but,*pad,clip);
00310         dumpSurface(but);
00311         return pad ;
00312 }
00313 
00314 
00315 
00316 
00317 ///////////////////////////////////////////////////////////////////////////
00318 /////this function listens to mouse clicks and then finds the region of the screen
00319 /////associated with the action, buttmap is the map of the region, offset is the offset of
00320 /////buttons
00321 ///////////////////////////////////////////////////////////////////////////
00322 string getPressedButtonCommand(map<string , SDL_Rect>& buttmap,Point2D<int> offset=Point2D<int>(0,0)){
00323         int quit = 0 ;
00324         string s ;
00325         SDL_Event event ;
00326         while( quit!=2 ){
00327                 while( SDL_PollEvent( &event ) ) {
00328                         if(event.type == SDL_MOUSEBUTTONDOWN  && event.button.button == SDL_BUTTON_LEFT ){
00329                                 for( map<string , SDL_Rect>::iterator it = buttmap.begin() ; it!=buttmap.end() ; ++it){
00330                                         if(event.button.x >= (it->second).x + offset.i && event.button.x <= (it->second).x + (it->second).w + offset.i  && event.button.y >= (it->second).y+ offset.j && event.button.y <= (it->second).y + (it->second).h + offset.j) {
00331                                                 quit = 2 ;
00332                                                 s = it->first ;
00333                                                 break;
00334                                         }
00335 
00336                                 }
00337                         }
00338 
00339                 }
00340         }
00341         return s ;
00342 
00343 }
00344 
00345 
00346 ////////////////////////////////////////////////////
00347 ////This function creates a virtual keypad, creates a map of buttons
00348 ////and their representation area and listens to the button press and at
00349 ////the end returns the keyed digits
00350 ////////////////////////////////////////////////////
00351 string getDigitSequenceFromSubject(string alphabet="0123456789" , uint maxl = 7 ){
00352         d->showCursor(true) ;
00353         //let's creat a map to map actions to regions of the screen, each region is represented as an SDL_Rect
00354         map<string , SDL_Rect>* buttmap = new map<string , SDL_Rect>();
00355         //now let's get the keypad surface while we get the actions map to regions
00356         SDL_Surface * keypad = getKeyPad(alphabet,*buttmap);
00357         //this will be the offset of displaying the keypad on the screen
00358         SDL_Rect offset ;
00359         offset.x = (d->getWidth() - keypad->w) /2;
00360         offset.y = (d-> getHeight() - keypad->h) /2;
00361         //now let's display the keypad
00362         d->displaySDLSurfacePatch(keypad , &offset,NULL , -2,false, true);
00363         //this will hold the final string keyed be the subject
00364         string p = string("") ;
00365         //this is a temporary string holding the last action related to the pressed key
00366         string tp = string("");
00367         //now let's record subject's key press
00368         while( tp.compare("*")!=0 ){
00369                 //this button is actually the display for the current string
00370                 SDL_Surface* dp = getButtonImage(p ,PixRGB<byte>(195,60,12) ,PixRGB<byte>(255,255,255) ,Point2D<int>(d->getWidth()/6,d->getHeight() /15) ,PixRGB<byte>(0,25,180) , 4) ;
00371                 SDL_Rect offs ; offs.x = (d->getWidth() - dp->w) /2 ; offs.y = d->getHeight()/6 ;
00372                 d->displaySDLSurfacePatch(dp , &offs , NULL , -2 , false ,true ) ;
00373                 //now let's listen to button events
00374                 tp = getPressedButtonCommand(*buttmap,Point2D<int>(offset.x,offset.y)) ;
00375                 dumpSurface(dp) ;
00376                 if(tp.compare("!")==0 && p.size()>=0 ) {
00377                         if (p.size()>0) p = p.substr(0,p.size()-1) ;
00378                 }else{
00379                         if(p.size() < maxl && tp.compare("*")!=0) {
00380                                 p +=tp ;
00381                         }
00382 
00383                 }
00384 
00385         }
00386         buttmap = 0 ;
00387         dumpSurface(keypad) ;
00388         d->clearScreen() ;
00389         return p ;
00390 
00391 }
00392 
00393 
00394 
00395 ///////////////////////////////////////////////////////////////
00396 //////gets the test string, answer and the mode and identifies if
00397 //////the answer matches the thing it should be, mode=0 checks if
00398 //////if the answer and test string simply the same, mode=1 matches
00399 //////the answer against the ascending sorted string of the test string
00400 //////mode=2 compares the answer against the descending sorted of
00401 //////the test string
00402 ///////////////////////////////////////////////////////////////
00403 bool isAnswerCorrect(string test , string answer , int mode){
00404 
00405         if(mode == 0 && answer.compare(test)==0) return true ;
00406 
00407         if(mode == 1 && answer.compare(ascSort(test))==0) return true ;
00408 
00409         if(mode == 2 && answer.compare(desSort(test))==0) return true ;
00410 
00411         return false;
00412 }
00413 
00414 
00415 
00416 int addArgument(const string st,const string delim="="){
00417         int i = st.find(delim) ;
00418         argMap[st.substr(0,i)] = st.substr(i+1);
00419 
00420         return 0 ;
00421 }
00422 
00423 std::string getArgumentValue(string arg){
00424         return argMap[arg] ;
00425 }
00426 
00427 
00428 void displayWholeNumber(string s , int onsetTime , int wsd){
00429         int x = (d->getWidth()-s.size()*wsd)/2 ;
00430         int y = (d->getHeight())/2 -10;
00431         Image<PixRGB<byte> > textIm(d->getWidth(),d->getHeight(),ZEROS);
00432         textIm.clear(PixRGB<byte>(128,128,128));
00433         for( uint k = 0 ; k < s.size() ; k++ ){
00434                // d->displayText(s.substr(k,1),Point2D<int>(x,y+k*10),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ; 
00435                 writeText(textIm, Point2D<int>(x+k*wsd,y),s.substr(k,1).c_str(),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128));
00436         }
00437         SDL_Surface *surf = d->makeBlittableSurface(textIm , true);
00438         SDL_Rect offs ; offs.x = 0 ; offs.y = 0 ;
00439         d->displaySDLSurfacePatch(surf , &offs , NULL , -2 , false ,true ) ;
00440         dumpSurface(surf);
00441         d->waitFrames(onsetTime);
00442         d->clearScreen() ;
00443 }
00444 
00445 void displayWholeNumberVertically(string s , int onsetTime , int wsd){
00446         int x = (d->getWidth())/2 ;
00447         int y = (d->getHeight()-s.size()*wsd)/2 ;
00448         Image<PixRGB<byte> > textIm(d->getWidth(),d->getHeight(),ZEROS);
00449         textIm.clear(PixRGB<byte>(128,128,128));
00450         for( uint k = 0 ; k < s.size() ; k++ ){
00451                // d->displayText(s.substr(k,1),Point2D<int>(x,y+k*10),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ; 
00452                 writeText(textIm, Point2D<int>(x,y+k*wsd),s.substr(k,1).c_str(),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128));
00453         }
00454         SDL_Surface *surf = d->makeBlittableSurface(textIm , true);
00455         SDL_Rect offs ; offs.x = 0 ; offs.y = 0 ;
00456         d->displaySDLSurfacePatch(surf , &offs , NULL , -2 , false ,true ) ;
00457         dumpSurface(surf);
00458         d->waitFrames(onsetTime);
00459         d->clearScreen() ;
00460 }
00461 
00462 void displayRandom(string s , int onsetTime){
00463         for( uint k = 0 ; k < s.size() ; k++ ){
00464                 int x = 9*d->getWidth()/20 + rand()%(d->getWidth()/10);
00465                 int y = 9*d->getHeight()/20 + rand()%(d->getHeight()/10) ;
00466                 d->displayText(s.substr(k,1),Point2D<int>(x,y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ;
00467                 d->waitFrames(onsetTime);
00468                 d->clearScreen() ;
00469         }
00470 }
00471 
00472 void displayLinear(string s , int onsetTime){
00473         int x = (d->getWidth()-s.size()*10)/2 ;
00474         int y = d->getHeight()/2 - 10;
00475         for( uint k = 0 ; k < s.size() ; k++ ){
00476                 d->displayText(s.substr(k,1),Point2D<int>(x+k*10,y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ;
00477                 d->waitFrames(onsetTime);
00478                 d->clearScreen() ;
00479         }
00480 }
00481 
00482 void displayLinearReverse(string s , int onsetTime){
00483         int x = (d->getWidth()-s.size()*10)/2 ;
00484         int y = d->getHeight()/2 - 10;
00485         for( uint k = 0 ; k < s.size() ; k++ ){
00486                 d->displayText(s.substr(k,1),Point2D<int>(x+(s.size()-k)*10,y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ;
00487                 d->waitFrames(onsetTime);
00488                 d->clearScreen() ;
00489         }
00490 }
00491 void displayLinearRandom(string s , int onsetTime){
00492         int x = (d->getWidth()-s.size()*10)/2 ;
00493         int y = d->getHeight()/2 - 10;
00494         for( uint k = 0 ; k < s.size() ; k++ ){
00495                 d->displayText(s.substr(k,1),Point2D<int>(x+ (random()%s.size())*10,y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ;
00496                 d->waitFrames(onsetTime);
00497                 d->clearScreen() ;
00498         }
00499 }
00500 
00501 void displayLinearRandomVertically(string s , int onsetTime){
00502         int x = (d->getWidth())/2 ;
00503         int y = (d->getHeight()-s.size()*10)/2 - 10;
00504         for( uint k = 0 ; k < s.size() ; k++ ){
00505                 d->displayText(s.substr(k,1),Point2D<int>(x, (random()%s.size())*10+y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ;
00506                 d->waitFrames(onsetTime);
00507                 d->clearScreen() ;
00508         }
00509 }
00510 
00511 void displayLinearRandomNoRepeating(string s , int onsetTime){
00512         int x = (d->getWidth()-s.size()*10)/2 ;
00513         int y = d->getHeight()/2 - 10;
00514         for( uint k = 0 ; k < s.size() ; k++ ){
00515                 d->displayText(s.substr(k,1),Point2D<int>(x+ (random()%s.size())*10,y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ;
00516                 d->waitFrames(onsetTime);
00517                 d->clearScreen() ;
00518         }
00519 }
00520 
00521 //and this is the function which creates and displays a mask of randomly positioned numbers
00522 void showMask(int frames, string alphabet="0123456789"){
00523         Image<PixRGB<byte> > textIm(d->getWidth(),d->getHeight(),ZEROS);
00524         PixRGB<byte> bgcolor = PixRGB<byte>(128,128,128);
00525         PixRGB<byte> txtcolor = PixRGB<byte>(0,0,0);
00526         textIm.clear(bgcolor);
00527         for(int i = 0 ;  i < 200 ; i++) 
00528                 writeText(textIm, Point2D<int>((int)random()%(d->getWidth()),(int)random()%(d->getHeight())),alphabet.substr(random()%(int)alphabet.size(),1).c_str(),txtcolor,bgcolor);
00529         SDL_Surface *surf = d->makeBlittableSurface(textIm , true);
00530         SDL_Rect offs ; offs.x = 0 ; offs.y = 0 ;
00531         d->displaySDLSurfacePatch(surf , &offs , NULL , -2 , false ,true ) ;
00532         d->waitFrames(frames) ;
00533         d->clearScreen();
00534         dumpSurface(surf) ;
00535 }
00536 
00537 vector<int> spatial_memory_task(int onsetTime, int isd ,int rad=100 ,  int ma=45 ,int Ma=90){
00538 
00539     int w = d->getWidth();
00540     int h = d->getHeight();
00541     int a1 = rand() % 360 ;
00542     int direction = (int)(((rand()%2)-0.5)/0.5);
00543     int a2 =a1 +direction*((rand() % (Ma-ma))+ma);
00544     //d->displayFixation();
00545     d->displayRedDotFixation(w/2+rad*cos(a1*3.1415/180),h/2 + rad*sin(a1*3.1415/180));
00546     d->waitFrames(onsetTime);
00547     d->clearScreen();
00548     //d->displayFixation();
00549     d->waitFrames(isd);
00550     d->displayRedDotFixation(w/2+rad*cos(a2*3.1415/180),h/2 + rad*sin(a2*3.1415/180));
00551     d->waitFrames(onsetTime);
00552     d->clearScreen();
00553     vector<int> angles;
00554     angles.push_back(a1);
00555     angles.push_back(a2);
00556     return angles ;
00557 }
00558 
00559 int spatial_memory_retrival(vector<int> angles ,int rad = 100 ){
00560         int res=0 ;
00561         int flip = rand()%2;
00562         int w = d->getWidth();
00563         int h = d->getHeight();
00564         if(flip==0){
00565                 d->displayRedDotFixation(w/2+rad*cos(angles.at(0)*3.1415/180),h/2 + rad*sin(angles.at(0)*3.1415/180));
00566                 d->displayRedDotFixation(w/2+rad*cos(angles.at(1)*3.1415/180),h/2 + rad*sin(angles.at(1)*3.1415/180));
00567         }else{
00568                 int a1=angles.at(0) % 360;
00569                 int a2=angles.at(1) % 360;
00570                 if (a2<a1) {
00571                         int tmp = a2 ;
00572                         a2=a1;
00573                         a1=tmp;
00574                 }
00575                 int sflip=rand()%2;
00576                 int del = ((rand()%15) + 30);
00577                 if(sflip==0){
00578                         a1=a1-del;
00579                 }else{
00580                         a2=a2+del;
00581                 }
00582                 d->displayRedDotFixation(w/2+rad*cos(a1*3.1415/180),h/2 + rad*sin(a1*3.1415/180));
00583                 d->displayRedDotFixation(w/2+rad*cos(a2*3.1415/180),h/2 + rad*sin(a2*3.1415/180));
00584         }
00585         d->waitFrames(20);
00586         d->clearScreen();
00587         string ans = getDigitSequenceFromSubject("yn");
00588         if(flip==0){
00589                 res = 0 ;
00590                 if(ans.compare("y")==0) res=1;
00591         }else{
00592                 res = 0 ;
00593                 if(ans.compare("n")==0) res=1;
00594         }
00595         return res ;
00596 }
00597 
00598 vector<int> executive_memory_task(Mix_Music* tone1 , Mix_Music* tone2 ,string initial_string,int counter_length, int min_tone_wait, int max_tone_wait ){
00599         int t1c = 0 ;
00600         int t2c = 0 ;
00601         vector<int> wFrames;
00602         vector<int> toneSequence ;
00603         vector<int> retVector ;
00604         map<int,string> strMap;
00605 
00606         int flag=0;
00607         float milisum=0;
00608         do{
00609             int rtmp = rand()%(max_tone_wait - min_tone_wait) + min_tone_wait;
00610             milisum += rtmp*33.33 + 240;
00611             if(milisum > counter_length*33.33) {
00612                 milisum = milisum -rtmp*33.33 - 240; 
00613                 flag=1;
00614             }else{
00615                 wFrames.push_back(rtmp);
00616                 toneSequence.push_back(rand()%2);
00617             }
00618         }while(flag==0);
00619         int lagFrames = (int)((counter_length - milisum)/33.33);
00620 
00621         for(uint i = 0 ; i < wFrames.size() ; i++){
00622             d->pushEvent("will wait for "+stringify(wFrames[i]));
00623             d->waitFrames(wFrames[i]);
00624             if(toneSequence[i]==0){
00625                 d->pushEvent("tone1 playing");
00626                 t1c++;
00627                 if(Mix_PlayMusic(tone1,0)==-1){return retVector;}
00628                 while(Mix_PlayingMusic()==1){} ;
00629             }else{
00630                 d->pushEvent("tone2 playing");
00631                 t2c++ ;
00632                 if(Mix_PlayMusic(tone2,0)==-1){return retVector;}
00633                 while(Mix_PlayingMusic()==1){} ;
00634             }
00635         }
00636         d->waitFrames(lagFrames);
00637         retVector.push_back(t1c);
00638         retVector.push_back(t2c);
00639         d->clearScreen();
00640         d->displayFixation();
00641         return retVector ;
00642         
00643 }
00644 
00645 
00646 
00647 std::string getUsageComment(){
00648 
00649         string com = string("\nlist of arguments : \n");
00650 
00651         com += "\nlogfile=[logfilename.psy] {default = psycho-sm.psy}\n" ;
00652         com += "\nmemo=[a_string_without_white_space]\n";
00653         com += "\nstring-size=[>0](the size of counter string){default=4} \n";
00654         com += "\nsubject=[subject_name] \n" ;
00655         com += "\nnum-of-trials=[>1] (number of trials ) {default=10}\n";
00656         com += "\nalphabet=[a string of characters](a string of characters){default=abcdefghijklmnopqrstuvwxyz}\n";
00657         com += "\nmode=[1,2,3](1 for spatial memory task 2 for single counter task, 2 for concurrent task){default=1}\n";
00658         com += "\nsingle-dot-onset=[>1](number of frames that the single dot should be presented){default=16}\n";
00659         com += "\ndots_ISI=[>1](number of frames between dots presentations){default=16}\n";
00660         com += "\ndots_radius=[>1](the radius for circle of dots in pixel){default=100}\n";
00661         com += "\ndots_min_angle=[>0](minimum angle between dots on the circle){default=45}\n";
00662         com += "\ndots_max_angle=[>0] (maximum angle between dots on the circle){default=90}\n";
00663         com += "\nspatial-delay=[>0](number of frames for spatial memory task ){default=180}\n";
00664         com += "\n spatial-counter-ISI=[>1](numer of frames between last dot presentation and start of counter task){default=16}\n";
00665         com += "\n counter-length=[>1](total lenght of counter experiment in frames){default=460}\n";
00666         com += "\n counter-spatial-query-ISI=[>1](the delay between end of counter trail and start of spatial memory query in number of frames){default=16}\n";
00667         com += "\n spatial-query-length=[>1](the total length for showing the spatial memory test in number of frames){default=60}\n";
00668         com += "\n spatial-query-counter-query-ISI=[>1](number of frames between the unspeeded spatial memory query and showing the counter query){default=30}\n";
00669         com += "\n counter-query-length=[>1](number of frames for presenting the counter query){default=60}\n";
00670         com += "\n cue-onset-frames=[>1](){default=3}\n";;
00671         com += "\nsound-dir=[path to wav files directory]{default=..}\n";
00672         com += "\ntone1=[a valid file name](name of wav file without extension for tone 1){default=sin}\n";
00673         com += "\ntone2=[a valid file name](name of wav file without extension for tone 2){default=square}\n";
00674         com += "\ncue-file=[a valid file name](name of a wav file without extension for the audio cue){default=cue1}\n";
00675         com += "\nmin-tone-wait=[>1](minimum number of frames waiting on each tone){default=60}\n";
00676         com += "\nmax-tone-wait=[>1](maximum number of frames waiting on each tone){default=90}\n";
00677         return com ;
00678 }
00679 
00680 extern "C" int main(const int argc, char** argv)
00681 {
00682 
00683         MYLOGVERB = LOG_INFO;  // suppress debug messages
00684         //let's push the initial value for the parameters
00685         argMap["experiment"]="spatial-memory-test";
00686         argMap["logfile"]="psycho-sm.psy" ;
00687         argMap["string-size"]="3" ;
00688         argMap["num-of-trials"]="10";
00689         argMap["subject"]="" ;
00690         argMap["memo"]="" ;
00691         argMap["single-dot-onset"]="16" ;
00692             argMap["dots-ISI"]="16";
00693             argMap["spatial-delay"]="180";
00694             argMap["spatial-counter-ISI"]="16";
00695             argMap["counter-length"]="460";
00696             argMap["counter-spatial-query-ISI"]="16";
00697             argMap["spatial-query-length"]="60";
00698             argMap["spatial-query-counter-query-ISI"]="30";
00699             argMap["counter-query-length"]="60";
00700         argMap["alphabet"]="abcdefghijklmnopqrstuvwxyz";
00701         argMap["mode"]="1" ;
00702         argMap["cue-onset-frames"] = "3" ;
00703         argMap["sound-dir"]="..";
00704             argMap["tone1"]="sine";
00705             argMap["tone2"]="square";
00706             argMap["cue-file"]="cue1";
00707             argMap["min-tone-wait"]="60";
00708             argMap["max-tone-wait"]="90";
00709             argMap["dots_radius"]="100";
00710             argMap["dots_min_angle"]="45";
00711             argMap["dots_max_angle"]="90";
00712         manager.addSubComponent(d);
00713         nub::soft_ref<EventLog> el(new EventLog(manager));
00714         manager.addSubComponent(el);
00715         d->setEventLog(el);
00716         nub::soft_ref<EyeTrackerConfigurator>
00717                         etc(new EyeTrackerConfigurator(manager));
00718           manager.addSubComponent(etc);
00719 
00720         if (manager.parseCommandLine(argc, argv,
00721             "at least one argument needed", 1, -1)==false){
00722                     cout<<getUsageComment()<<endl;
00723                     return(1);
00724             }
00725 
00726             for(uint i = 0 ; i < manager.numExtraArgs() ; i++){
00727                     addArgument(manager.getExtraArg(i),std::string("=")) ;
00728             }
00729 
00730             manager.setOptionValString(&OPT_EventLogFileName, argMap["logfile"]);
00731                 //+manager.setOptionValString(&OPT_EyeTrackerType, "ISCAN");
00732                 //+nub::soft_ref<EyeTracker> eyet = etc->getET();
00733                 //+d->setEyeTracker(eyet);
00734                 //+eyet->setEventLog(el);
00735 
00736 
00737   // let's get all our ModelComponent instances started:
00738             manager.start();
00739             for(map<string,string>::iterator it= argMap.begin(); it!= argMap.end() ; ++it) d->pushEvent("arg:"+ it->first+" value:"+it->second ) ;
00740   // let's display an ISCAN calibration grid:
00741             d->clearScreen();
00742             d->displayISCANcalib();
00743             d->waitForMouseClick();
00744             d->displayText("Here the experiment starts! click to start!");
00745             d->waitForMouseClick();
00746             d->clearScreen();
00747         //let's see in what mode the user like to run the program
00748             //int mode = atoi(argMap["mode"].c_str());
00749             string masterString=argMap["alphabet"];
00750             
00751             
00752             int numOfTests = atoi(argMap["num-of-trials"].c_str()) ;
00753             int stringSize = atoi(argMap["string-size"].c_str());
00754             int dots_ISI = atoi(argMap["dots-ISI"].c_str()) ;
00755             int dot_onset = atoi(argMap["single-dot-onset"].c_str());
00756             int dots_radius = atoi(argMap["dots_radius"].c_str());
00757             int dots_min_angle = atoi(argMap["dots_min_angle"].c_str());
00758             int dots_max_angle = atoi(argMap["dots_max_angle"].c_str());
00759             int mode = atoi(argMap["mode"].c_str());
00760             int counter_length = atoi(argMap["counter-length"].c_str());
00761             int min_tone_wait = atoi(argMap["min-tone-wait"].c_str());
00762             int max_tone_wait = atoi(argMap["max-tone-wait"].c_str());
00763             //let's do calibration        
00764             d->displayText("CLICK LEFT button to calibrate; RIGHT to skip");
00765             int cl = d->waitForMouseClick();
00766             if (cl == 1) d->displayEyeTrackerCalibration(3,5,1 , true);
00767             d->clearScreen();
00768             
00769             
00770             Mix_Music* cueMusic = NULL;//this is the cue for the start of trial 
00771                         Mix_Music* tone1 = NULL;//tone 1
00772                         Mix_Music* tone2 = NULL;//tone 2
00773             map<int,Mix_Music*>  audio_map ;//we will have access to the audios for stimulus presentation using this map
00774                         map<string,int>  charmap ;
00775                         map<int,string>  charinvmap ;
00776                         //now let's open the audio channel
00777                 if( Mix_OpenAudio( 22050, MIX_DEFAULT_FORMAT, 2, 4096 ) == -1 ){
00778                   LINFO( "did not open the mix-audio") ;
00779                   return -1 ;
00780                         }
00781                         //now that everyting is ok, let's load the main string audio files and push them in a map
00782                 for(uint i = 0; i < masterString.size() ; i++){
00783                                 string str = argMap["sound-dir"]+"/"+masterString.substr(i,1)+".wav";
00784                                 audio_map[i]=Mix_LoadMUS(str.c_str());
00785                                 charmap[masterString.substr(i,1)]=i;
00786                                 charinvmap[i]=masterString.substr(i,1) ;
00787                         }
00788                         
00789             if(argMap["cue-type"].compare("a")==0){
00790                         string str = argMap["sound-dir"]+"/"+argMap["cue-file"]+".wav" ;
00791                         cueMusic = Mix_LoadMUS(str.c_str());
00792             }
00793                         
00794                         string tmpstr = argMap["sound-dir"]+"/"+argMap["tone1"]+".wav";
00795                         tone1 = Mix_LoadMUS(tmpstr.c_str());
00796                         tmpstr = argMap["sound-dir"]+"/"+argMap["tone2"]+".wav";
00797                         tone2 = Mix_LoadMUS(tmpstr.c_str());
00798                         
00799             int cr = numOfTests ;//this is the counter for number of rounds
00800                         d->showCursor(true);
00801                         d->displayText("click one of the  mouse buttons to start!");
00802             d->waitForMouseClick() ;
00803                         d->showCursor(false);
00804            
00805         int correctSpatialMemory=0;
00806         int incorrectSpatialMemory=0;
00807         int correctCounting=0;
00808         int incorrectCounting=0;
00809     int missCounting=0;
00810             cr=0;
00811             while( cr < numOfTests ){
00812                 string inStr = getARandomString(stringSize,"cdfgh");
00813                 d->showCursor(false);
00814                 d->clearScreen() ;
00815                 d->pushEvent("**************************************") ;
00816                 d->pushEvent("initial string :" + inStr);
00817                 for(uint i = 0 ;  i < inStr.size(); i++){
00818                     d->pushEvent("playing character "+inStr.substr(i,1));
00819                     if(Mix_PlayMusic(audio_map[charmap[inStr.substr(i,1)]],0)==-1){return 1;}
00820                     while(Mix_PlayingMusic()==1){} ;
00821                     d->pushEvent("ended playing character "+inStr.substr(i,1));
00822                 }
00823                 d->waitFrames(60);
00824                 d->displayFixation();
00825                 d->waitFrames(10);
00826                 d->clearScreen() ;
00827                 vector<int> angles = spatial_memory_task(dot_onset,dots_ISI,dots_radius,dots_min_angle,dots_max_angle);
00828                 d->pushEvent("dots showed at these angles :"+ stringify(angles.at(0))+" and " + stringify(angles.at(1)));
00829                 d->waitFrames(10);
00830                 d->displayFixation();
00831                 vector<int> tonesVector = executive_memory_task( tone1 , tone2 , inStr, counter_length, min_tone_wait, max_tone_wait );
00832                 string  newStr ;
00833                 if (stringSize == 2)
00834                 newStr = charinvmap[charmap[inStr.substr(0,1)]+tonesVector.at(0)]+charinvmap[charmap[inStr.substr(inStr.size()-1,1)]+tonesVector.at(1)];
00835                 if (stringSize>2)
00836                         newStr = charinvmap[charmap[inStr.substr(0,1)]+tonesVector.at(0)]+inStr.substr(1,inStr.size()-2)+charinvmap[charmap[inStr.substr(inStr.size()-1,1)]+tonesVector.at(1)];
00837                 if(mode==1 || mode==3){
00838                         int spMemAns = spatial_memory_retrival(angles,dots_radius);
00839                         switch( spMemAns ){
00840                                 case 0 : incorrectSpatialMemory++;break;
00841                                 case 1 : correctSpatialMemory++;break;
00842                         }
00843                 }
00844                 
00845                 string ans = getDigitSequenceFromSubject(masterString);
00846                 d->pushEvent("subject keyed:" + ans);
00847                 if(mode ==1){
00848                         if(ans.compare(inStr)==0) {
00849                                 correctCounting++;
00850                         }else{
00851                                 incorrectCounting++ ;
00852                         }
00853                         
00854                 }
00855                 
00856                 if(mode ==2 || mode==3){
00857                         d->pushEvent("new string is "+ newStr);
00858                         if(ans.compare(newStr)==0) {
00859                                 correctCounting++;
00860                         }else{
00861                                 incorrectCounting++ ;
00862                 int n1 = charmap[newStr.substr(0,1)];
00863                 int n2 = charmap[newStr.substr(newStr.size()-1,1)];
00864                 missCounting += abs(n1-tonesVector.at(0)) + abs(n2-tonesVector.at(1)) ;
00865                         }
00866                         
00867                 }       
00868                 cr++;
00869             }
00870             d->pushEvent("correct spatial memory: " +stringify(correctSpatialMemory));
00871             d->pushEvent("incorrect spatial memory: " +stringify(incorrectSpatialMemory));
00872             d->pushEvent("correct counting: " +stringify(correctCounting));
00873             d->pushEvent("incorrect counting: " +stringify(incorrectCounting));
00874         d->pushEvent("misscounting: "+stringify(missCounting));
00875             d->displayText("Experiment complete. Thank you!");
00876             d->waitForMouseClick();
00877 
00878           // stop all our ModelComponents
00879             manager.stop();
00880 
00881 
00882           // all done!
00883             return 0;
00884 }
00885 
00886 #endif // INVT_HAVE_LIBSDL_IMAGE
00887 
Generated on Sun May 8 08:04:13 2011 for iLab Neuromorphic Vision Toolkit by  doxygen 1.6.3