NamedImage.H

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00001 /*!@file Image/NamedImage.H An Image with a name */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Laurent Itti <itti@pollux.usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Image/NamedImage.H $
00035 // $Id: NamedImage.H 10794 2009-02-08 06:21:09Z itti $
00036 //
00037 
00038 #ifndef IMAGE_NAMEDIMAGE_H_DEFINED
00039 #define IMAGE_NAMEDIMAGE_H_DEFINED
00040 
00041 #include "Image/Image.H"
00042 #include "rutz/shared_ptr.h"
00043 #include <string>
00044 //! NamedImage is an Image with a name. It inherits all functionality of Image.
00045 /*! A copy of the name string is made at construction, and is held in
00046     a shared_ptr, so that further copying NamedImage objects arround
00047     will not copy again the name string. */
00048 template <class T> class NamedImage : public Image<T> {
00049 public:
00050   //! Construct from an existing Image, possibly converting along the way
00051   template <class T2> inline NamedImage(const Image<T2>& img, const std::string& name);
00052 
00053   //! Construct from an existing Image, possibly converting along the way
00054   template <class T2> inline NamedImage(const Image<T2>& img, const char *name);
00055 
00056   //! Construct an empty (0-by-0) image (useful for arrays of Images)
00057   inline NamedImage(const std::string& name);
00058 
00059   //! Construct an empty (0-by-0) image (useful for arrays of Images)
00060   inline NamedImage(const char *name = "");
00061 
00062   //! Conversion and copy constructor
00063   template <class T2> inline NamedImage(const NamedImage<T2>& A);
00064 
00065   //! Conversion and assigment operator
00066   template <class T2> inline NamedImage<T>& operator=(const NamedImage<T2>& A);
00067 
00068   //! Assign from an image, preserving our name and doing a clamped convert
00069   /*! This is potentially dangerous, and mostly provided so that we
00070     can inherit all of the Image free functions that return images
00071     (e.g., those of Image/MathOps.H). */
00072   template <class TT> inline NamedImage<T>& operator=(const Image<TT>& img);
00073 
00074   //! Destructor
00075   virtual inline ~NamedImage();
00076 
00077   //! Get the name
00078   inline const std::string& name() const;
00079 
00080   //! Set the name post hoc
00081   inline void setName(const std::string& name);
00082 
00083   //! Set the name post hoc
00084   inline void setName(const char *name);
00085 
00086   //! Access our pointer to our name
00087   inline const rutz::shared_ptr<std::string>& namePtr() const;
00088 
00089 private:
00090   rutz::shared_ptr<std::string> itsName;
00091 };
00092 
00093 // ######################################################################
00094 // Inline function implementation
00095 // ######################################################################
00096 
00097 template <class T> template <class T2> inline
00098 NamedImage<T>::NamedImage(const Image<T2>& img, const std::string& name) :
00099   Image<T>(img), itsName(new std::string(name))
00100 { }
00101 
00102 template <class T> template <class T2> inline
00103 NamedImage<T>::NamedImage(const Image<T2>& img, const char *name) :
00104   Image<T>(img), itsName(new std::string(name))
00105 { }
00106 
00107 template <class T> inline
00108 NamedImage<T>::NamedImage(const std::string& name) :
00109   Image<T>(), itsName(new std::string(name))
00110 { }
00111 
00112 template <class T> inline
00113 NamedImage<T>::NamedImage(const char *name) :
00114   Image<T>(), itsName(new std::string(name))
00115 { }
00116 
00117 template <class T> template <class T2> inline
00118 NamedImage<T>::NamedImage(const NamedImage<T2>& A) :
00119   Image<T>(A), itsName(A.namePtr())
00120 { }
00121 
00122 template <class T> template <class T2> inline
00123 NamedImage<T>& NamedImage<T>::operator=(const NamedImage<T2>& A)
00124 {
00125   Image<T>::operator=(A);  // copy the image data
00126   itsName = A.namePtr(); // get a handle to the name
00127   return *this;
00128 }
00129 
00130 template <class T> template <class TT> inline
00131 NamedImage<T>& NamedImage<T>::operator=(const Image<TT>& img)
00132 {
00133   // our name does not change
00134   Image<T>::operator=(img); return *this;
00135 }
00136 
00137 template <class T> inline
00138 NamedImage<T>::~NamedImage()
00139 { }
00140 
00141 template <class T> inline
00142 const std::string& NamedImage<T>::name() const
00143 { return *(itsName.get()); }
00144 
00145 template <class T> inline
00146 void NamedImage<T>::setName(const std::string& name)
00147 { itsName.reset(new std::string(name)); }
00148 
00149 template <class T> inline
00150 void NamedImage<T>::setName(const char *name)
00151 { itsName.reset(new std::string(name)); }
00152 
00153 template <class T> inline
00154 const rutz::shared_ptr<std::string>& NamedImage<T>::namePtr() const
00155 { return itsName; }
00156 
00157 // ######################################################################
00158 /* So things look consistent in everyone's emacs... */
00159 /* Local Variables: */
00160 /* mode: c++ */
00161 /* indent-tabs-mode: nil */
00162 /* End: */
00163 
00164 #endif // IMAGE_NAMEDIMAGE_H_DEFINED
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