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Directories |
| directory | AppDevices |
| | Sample applications using the device drivers from src/Devices.
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| directory | AppEye |
| directory | AppGUI |
| | GUI applications.
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| directory | AppMedia |
| | Sample applications using the facilities in src/Media.
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| directory | AppNeuro |
| | Sample applications using the facilities in src/Neuro.
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| directory | AppPsycho |
| | Psychophysics applications.
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| directory | ArmControl |
| directory | Audio |
| | Classes to handle audio data.
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| directory | Beobot |
| | Beobot-specific classes and programs.
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| directory | BeoSub |
| | BeoSub-specific class definitions and applications.
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| directory | Beowulf |
| | Beowulf TCP/IP communication code.
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| directory | BO |
| directory | BPnnet |
| | Simple backpropagation neural network classes.
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| directory | Cell |
| | Code specific to the Cell Broadbamd Engine.
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| directory | Channels |
| | Visual processing channels for the VisualCortex.
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| directory | CINNIC |
| | Contour integration classes and programs.
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| directory | CMapDemo |
| directory | CmuCam |
| directory | Component |
| | Base classes for the iNVT neural model building framework.
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| directory | Controllers |
| | Classes for (motor) control functionality.
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| directory | Corba |
| | Classes for Corba functionality.
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| directory | CUDA |
| | nVidia CUDA GPU code
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| directory | Demo |
| | Real-time saliency computation demo programs.
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| directory | Devices |
| | Low-level device drivers.
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| directory | Embedded |
| | Embedded hardware implementations.
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| directory | Envision |
| directory | Foveator |
| | Human retinal foveation modules.
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| directory | GA |
| | Genetic algorithm classes.
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| directory | GameBoard |
| directory | Gist |
| | Rapid computation of the gist of the scene.
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| directory | GUI |
| | Graphical user interfaces.
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| directory | HMAX |
| | The HMAX model for object recognition.
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| directory | Ice |
| directory | Image |
| | Basic facilities for 2-D grayscale and color images.
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| directory | INVT |
| | Core top-level iNVT executable programs.
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| directory | Landmark |
| | Code for landmark-based object recognition.
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| directory | Learn |
| | Neural networks and other generic learning systems.
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| directory | Matlab |
| | Wrappers to use our C++ classes in Matlab.
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| directory | MBARI |
| | src/MBARI directory
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| directory | Media |
| | src/Media directory
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| directory | ModelNeuron |
| directory | NeovisionII |
| directory | Nerdcam |
| | src/Nerdcam directory
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| directory | Neuro |
| | src/Neuro directory
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| directory | nub |
| | ref-counted base object class, plus an id<->object database
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| directory | ObjRec |
| directory | Parallel |
| | src/Parallel directory
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| directory | pbot |
| directory | plugins |
| directory | PointCloud |
| directory | Psycho |
| | Psychophysics tools.
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| directory | Qt |
| | src/Qt directory
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| directory | QtUtil |
| | Low(ish)-level routines for integrating Qt with INVT.
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| directory | Raster |
| | Load+save raster images in various file formats.
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| directory | RCBot |
| directory | Robots |
| directory | rutz |
| | basic utilities: strings, smart pointers, containers, debugging, tracing, profiling, i/o
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| directory | SalGlasses |
| directory | SceneUnderstanding |
| directory | Script |
| | src/Script directory
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| directory | SeaBee |
| directory | SIFT |
| | Image matching and object recognition using SIFT keypoints.
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| directory | Simulation |
| | Base classes for the iNVT simulation framework.
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| directory | Surprise |
| | src/Surprise directory
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| directory | tcl |
| | core components for exposing c++ objects/functions to a tcl script interpreter
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| directory | TestSuite |
| | src/TestSuite directory
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| directory | TIGS |
| | Top-down Information Guidance System.
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| directory | Transport |
| | Abstract interfaces for input+output of image streams.
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| directory | Util |
| | src/Util directory
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| directory | VFAT |
| | src/VFAT directory
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| directory | Vgames |
| | Tools for manipulating and analyzing videogame frames.
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| directory | Video |
| | Facilities for handling video frames, e.g. from movies or framegrabbers.
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