

Public Member Functions | |
| Engine (int row, int col, int numOfClasses) | |
| void | setup () |
| Matrix * | getCurrentState () |
| bool | canSwap (int fRow, int fCol, int sRow, int sCol) |
| std::vector< Matrix * > | swap () |
| std::string | toFormattedString () |
| std::string | toString () |
Definition at line 13 of file GameEngine.h.
1.6.3