CornersFeatures.H

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00001 /*!@file SceneUnderstanding/CornersFeatures.H  */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Lior Elazary <elazary@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/plugins/SceneUnderstanding/CornersFeatures.H $
00035 // $Id: CornersFeatures.H 13765 2010-08-06 18:56:17Z lior $
00036 //
00037 
00038 #ifndef CornersFeatures_H_DEFINED
00039 #define CornersFeatures_H_DEFINED
00040 
00041 //#include "Image/OpenCVUtil.H"  // must be first to avoid conflicting defs of int64, uint64
00042 
00043 #include "Image/Image.H"
00044 #include "Image/ImageSet.H"
00045 #include "Image/Pixels.H"
00046 #include "Image/Layout.H"
00047 #include "plugins/SceneUnderstanding/V2.H"
00048 #include "Simulation/SimEvents.H"
00049 #include "Simulation/SimModule.H"
00050 //#include "Image/OpenCVUtil.H"
00051 #include "Learn/SOFM.H"
00052 
00053 #include <vector>
00054 #include <string>
00055 
00056 
00057 class CornersFeatures : public SimModule
00058 {
00059 public:
00060 
00061   struct CornerState
00062   {
00063     Point2D<float> center; //Rename to loc
00064     std::vector<float> angles;
00065     double prob;
00066 
00067     CornerState(std::vector<float>& an) :
00068       center(-1,-1), angles(an), prob(1)
00069     {}
00070 
00071     CornerState() 
00072     {}
00073   };
00074 
00075   CornersFeatures(OptionManager& mgr, const std::string& descrName = "CornersFeatures",
00076       const std::string& tagName = "CornersFeatures");
00077 
00078   //! Destructor
00079   ~CornersFeatures();
00080 
00081 
00082   void evolve(SimEventQueue& q);
00083 
00084   std::vector<CornersFeatures::CornerState> getCorners(std::vector<V2::LineSegment>& lines);
00085   
00086   
00087 
00088   Layout<PixRGB<byte> > getDebugImage(SimEventQueue& q);
00089 
00090 protected:
00091   //! Callback for when a new ganglion output is ready
00092   SIMCALLBACK_DECLARE(CornersFeatures, SimEventV2Output);
00093 
00094   //! Callback for every time we should save our outputs
00095   SIMCALLBACK_DECLARE(CornersFeatures, SimEventSaveOutput);
00096 
00097   //! Callback for every time we have a user event
00098   SIMCALLBACK_DECLARE(CornersFeatures, SimEventUserInput);
00099 
00100   //! Should we show our debug info
00101   OModelParam<bool> itsShowDebug;
00102 
00103 
00104 private:
00105   Dims itsPatchSize; //The patch used to describe the corners
00106   std::vector<V2::LineSegment> itsLines;
00107   Image<float> itsCornersProposals;
00108   SOFM* itsSOFM; //SOFM used to quanite corners into codewords
00109   Image<PixRGB<byte> > itsSOFMMap;
00110 
00111   std::vector<CornerState> itsCorners;
00112   std::vector<CornerState> itsCornersDB;
00113 
00114 };
00115 
00116 /* ############################### Geons3D sim events ######################## */
00117 class SimEventCornersOutput : public SimEvent
00118 {
00119 public:
00120   SimEventCornersOutput(SimModule* src,
00121       std::vector<CornersFeatures::CornerState>& corners) :
00122     SimEvent(src), itsCorners(corners)
00123   {}
00124 
00125   virtual ~SimEventCornersOutput(){}
00126   std::vector<CornersFeatures::CornerState> getCorners() { return itsCorners; }
00127 
00128 private:
00129   const std::vector<CornersFeatures::CornerState>& itsCorners;
00130 };
00131 
00132 
00133 // ######################################################################
00134 /* So things look consistent in everyone's emacs... */
00135 /* Local Variables: */
00136 /* indent-tabs-mode: nil */
00137 /* End: */
00138 
00139 #endif //
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