SimEventUserInput Class Reference

Send the user mouse and keyboard events. More...

#include <Media/MediaSimEvents.H>

Inheritance diagram for SimEventUserInput:
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Collaboration diagram for SimEventUserInput:
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List of all members.

Public Member Functions

 SimEventUserInput (SimModule *src, const char *wname, const Point2D< int > clickLoc, const int key)
 Constuctor.
virtual ~SimEventUserInput ()
 Destructor.
const char * getWinName () const
 get the window name that generated the event
Point2D< int > getMouseClick () const
 Get the mouse event.
int getKey () const
 get the keyboard input

Detailed Description

Send the user mouse and keyboard events.

Definition at line 99 of file MediaSimEvents.H.


Constructor & Destructor Documentation

SimEventUserInput::SimEventUserInput ( SimModule src,
const char *  wname,
const Point2D< int >  clickLoc,
const int  key 
)

Constuctor.

Definition at line 75 of file MediaSimEvents.C.

SimEventUserInput::~SimEventUserInput (  )  [virtual]

Destructor.

Definition at line 82 of file MediaSimEvents.C.


Member Function Documentation

int SimEventUserInput::getKey (  )  const

get the keyboard input

Definition at line 93 of file MediaSimEvents.C.

Point2D< int > SimEventUserInput::getMouseClick (  )  const

Get the mouse event.

Definition at line 89 of file MediaSimEvents.C.

const char * SimEventUserInput::getWinName (  )  const

get the window name that generated the event

Definition at line 85 of file MediaSimEvents.C.


The documentation for this class was generated from the following files:
Generated on Sun May 8 08:25:16 2011 for iLab Neuromorphic Vision Toolkit by  doxygen 1.6.3