SimulationViewerEyeMvt2.C File Reference

#include "Neuro/SimulationViewerEyeMvt2.H"
#include "Channels/ChannelBase.H"
#include "Channels/ChannelOpts.H"
#include "Component/OptionManager.H"
#include "Image/ColorOps.H"
#include "Image/CutPaste.H"
#include "Image/DrawOps.H"
#include "Image/MathOps.H"
#include "Image/ShapeOps.H"
#include "Image/Transforms.H"
#include "Neuro/AttentionGuidanceMap.H"
#include "Neuro/Brain.H"
#include "Neuro/NeuroOpts.H"
#include "Neuro/NeuroSimEvents.H"
#include "Media/MediaSimEvents.H"
#include "Neuro/Retina.H"
#include "Neuro/SaccadeControllers.H"
#include "Neuro/EyeHeadController.H"
#include "Neuro/SaliencyMap.H"
#include "Neuro/SpatialMetrics.H"
#include "Neuro/TaskRelevanceMap.H"
#include "Neuro/VisualBuffer.H"
#include "Neuro/VisualCortex.H"
#include "Psycho/EyeData.H"
#include "Transport/FrameInfo.H"
#include "Transport/FrameOstream.H"
#include <stdio.h>
Include dependency graph for SimulationViewerEyeMvt2.C:

Go to the source code of this file.


Detailed Description

comparison between saliency and human eye movements

Definition in file SimulationViewerEyeMvt2.C.

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