fpu.H

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00001 /*!@file Util/fpu.H manipulate floating-point unit (FPU) settings */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Util/fpu.H $
00035 // $Id: fpu.H 5755 2005-10-19 20:57:27Z rjpeters $
00036 //
00037 
00038 #ifndef UTIL_FPU_H_DEFINED
00039 #define UTIL_FPU_H_DEFINED
00040 
00041 #include <string>
00042 
00043 
00044 
00045 
00046 // ######################################################################
00047 // fpu precision
00048 
00049 //! Represents different floating-point precision modes
00050 enum FpuPrecision
00051   {
00052     FPU_PREC_SINGLE,  //!< fpu operates in single precision (32-bit, 24-bit significand)
00053     FPU_PREC_DOUBLE,  //!< fpu operates in double precision (64-bit, 53-bit significand)
00054     FPU_PREC_EXTENDED //!< default: fpu operates in extended precision (80-bit, 64-bit significand)
00055   };
00056 
00057 //! Query the fpu's current precision
00058 FpuPrecision getFpuPrecision();
00059 
00060 //! Set the fpu's precision
00061 void setFpuPrecision(FpuPrecision prec);
00062 
00063 //! FpuPrecision -> string
00064 std::string convertToString(const FpuPrecision& val);
00065 
00066 //! string -> FpuPrecision
00067 void convertFromString(const std::string& str, FpuPrecision& val);
00068 
00069 
00070 
00071 
00072 // ######################################################################
00073 // fpu rounding
00074 
00075 //! Represents different floating-point rounding modes
00076 enum FpuRoundingMode
00077   {
00078     FPU_ROUND_NEAR,  //!< fpu rounds to nearest value
00079     FPU_ROUND_DOWN,  //!< fpu rounds toward -inf
00080     FPU_ROUND_UP,    //!< fpu rounds toward +inf
00081     FPU_ROUND_ZERO   //!< fpu rounds toward zero
00082   };
00083 
00084 //! Query the fpu's current rounding mode
00085 FpuRoundingMode getFpuRoundingMode();
00086 
00087 //! Set the fpu's rounding mode
00088 void setFpuRoundingMode(FpuRoundingMode mode);
00089 
00090 //! FpuRoundingMode -> string
00091 std::string convertToString(const FpuRoundingMode& val);
00092 
00093 //! string -> FpuRoundingMode
00094 void convertFromString(const std::string& str, FpuRoundingMode& val);
00095 
00096 // ######################################################################
00097 /* So things look consistent in everyone's emacs... */
00098 /* Local Variables: */
00099 /* indent-tabs-mode: nil */
00100 /* End: */
00101 
00102 #endif // UTIL_FPU_H_DEFINED
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