Retina Class Reference

The retina base class. More...

#include <Neuro/Retina.H>

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List of all members.

Public Member Functions

 Retina (OptionManager &mgr, const std::string &descrName="Retina", const std::string &tagName="Retina")
 Constructor.
virtual ~Retina ()
 Destructor.

Detailed Description

The retina base class.

The Retina is the entry point to the Brain and VisualCortex, and this is a base class that mostly specifies the interface. Every input image to be processed first passes through the Retina (which is a subcomponent of Brain). The Retina may transform the input in various ways, e.g., apply a foveation filter, embed the input into a larger background framing image, or shift the image to current eye position. The base class does nothing in order to not constrain the interface. Derived classes implement different strategies.

Definition at line 68 of file Retina.H.


Constructor & Destructor Documentation

Retina::Retina ( OptionManager mgr,
const std::string descrName = "Retina",
const std::string tagName = "Retina" 
)

Constructor.

See ModelComponent.H for details

Definition at line 95 of file Retina.C.

Retina::~Retina (  )  [virtual]

Destructor.

Definition at line 99 of file Retina.C.


The documentation for this class was generated from the following files:
Generated on Sun May 8 08:24:14 2011 for iLab Neuromorphic Vision Toolkit by  doxygen 1.6.3