OpticalFlow.H

00001 /*!@file Beobot/Landmark.H Landmark class for localization */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00005 // University of Southern California (USC) and the iLab at USC.         //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
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00026 //                                                                      //
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00032 //
00033 // Primary maintainer for this file: Christian Siagian <siagian@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Robots/Beobot2/Navigation/FOE_Navigation/OpticalFlow.H  $
00035 // $Id: $
00036 //
00037 
00038 #ifndef MOTION_OPTICALFLOW_DEFINED
00039 #define MOTION_OPTICALFLOW_DEFINED
00040 
00041 #include "Image/Image.H"
00042 #include "Image/Pixels.H"
00043 #include "Raster/Raster.H"
00044 
00045 #include "Robots/LoBot/util/triple.hh"
00046 #include "rutz/shared_ptr.h"
00047 
00048 // ######################################################################
00049 //! a flow vector struct to describe 1 flow vector
00050 //! it also provide motion/flow strength value as well
00051 struct FlowVector
00052 {
00053   FlowVector() { };
00054 
00055   FlowVector(const Point2D<float> inP1,
00056              const Point2D<float> inP2,
00057              const float inVal) :
00058     p1(inP1),
00059     p2(inP2),
00060     val(inVal)
00061   {
00062     angle = atan2(double(p2.j - p1.j), double(p2.i - p1.i))/M_PI * 180;
00063     angle = fmod(angle +360.0, 360.0);
00064 
00065     mag   = sqrt( pow(p2.j - p1.j, 2.0) + pow(p2.i - p1.i, 2.0) );
00066   }
00067 
00068   FlowVector(const Point2D<float> inP1,
00069              const float inAngle,
00070              const float inMag,
00071              const float inVal) :
00072     p1(inP1),
00073     angle(inAngle),
00074     mag(inMag),
00075     val(inVal)
00076   {
00077     float ang = angle/180.0F * M_PI;
00078 
00079     float i = p1.i + (mag * cos(ang));
00080     float j = p1.j + (mag * sin(ang));
00081     p2 = Point2D<float>(i,j);
00082   }
00083 
00084   Point2D<float> p1;
00085   Point2D<float> p2;
00086 
00087   float angle; // should be in degrees
00088   float mag;
00089   float val;
00090 };
00091 
00092 //! an Optical flow class that can return both:
00093 //!   a vector of FlowVector: for sparse flow 
00094 //!     (note: also feed in image size) 
00095 //!   or a triple of images for direction, length, and strength
00096 class OpticalFlow
00097 {
00098 public:
00099   // ######################################################################
00100   //! @name Constructor, assigment and destructor
00101   //@{
00102 
00103   //! Constructor taking in sparse flow vector
00104   /*! @param flow the vector of flow vectors in the image
00105       @param dims size of the image
00106   */
00107   OpticalFlow(std::vector<rutz::shared_ptr<FlowVector> > flowVectors, 
00108               Dims dims);
00109 
00110   //! Constructor taking in dense flow field
00111   /*! @param flow field of the image
00112   */
00113   OpticalFlow
00114   (lobot::triple<Image<float>, Image<float>, Image<float> > flowField);
00115 
00116   //! Destructor
00117   ~OpticalFlow();
00118 
00119   //@}
00120 
00121   // ######################################################################
00122   //! @name Access functions
00123   //@{
00124 
00125   //! get the flow vectors
00126   std::vector<rutz::shared_ptr<FlowVector> > getFlowVectors();
00127 
00128   //! get the flow vector locations
00129   std::vector<Point2D<float> > getFlowLocations();
00130   
00131   //! get the image dimensions
00132   Dims getImageDims();
00133 
00134   //! get the flow field
00135   lobot::triple<Image<float>,Image<float>,Image<float> > 
00136   getFlowField();
00137 
00138   //! get the direction field
00139   Image<float> getDirectionField();
00140 
00141   //! get the vector length field
00142   Image<float> getVectorLengthField();
00143 
00144   //! get the strength field
00145   Image<float> getFlowStrengthField();
00146 
00147   //@}
00148 
00149  private:
00150 
00151   // ######################################################################
00152   //! @name Compute functions (all the inner-working functions)
00153   //@{
00154 
00155   //! compute functions to compute (sparse) flow field
00156   //! given flow vectors
00157   void computeFlowField();
00158 
00159   //! compute functions to compute flow vectors
00160   //! given a (what should be a sparse) flow field 
00161   void computeFlowVectors();
00162 
00163   //! put the flow locations in one vector
00164   void computeFlowLocations();
00165 
00166   //@}  
00167 
00168   //! flag to check if the flow field or flow vector is computed
00169   bool itsFlowFieldComputed;
00170   bool itsFlowVectorsComputed;
00171   bool itsFlowLocationsComputed;
00172 
00173   std::vector<rutz::shared_ptr<FlowVector> > itsFlowVectors;
00174 
00175   //! dimension of the image of the flow
00176   Dims itsImageDims;
00177 
00178   //! its flow locations
00179   std::vector<Point2D<float> > itsFlowLocations;
00180 
00181   //! Flow field represented by a triple of images:
00182   //! first:  direction
00183   //! second: length
00184   //! third:  flow strength
00185   //! usually for dense maps
00186   lobot::triple<Image<float>,Image<float>,Image<float> > itsFlowField;
00187 };
00188 
00189 
00190 #endif
00191 
00192 // ######################################################################
00193 /* So things look consistent in everyone's emacs... */
00194 /* Local Variables: */
00195 /* indent-tabs-mode: nil */
00196 /* End: */
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