LoMath.C

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00001 /**
00002    \file  Robots/LoBot/util/LoMath.C
00003    \brief Math functions.
00004 */
00005 
00006 // //////////////////////////////////////////////////////////////////// //
00007 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00008 // by the University of Southern California (USC) and the iLab at USC.  //
00009 // See http://iLab.usc.edu for information about this project.          //
00010 // //////////////////////////////////////////////////////////////////// //
00011 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00012 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00013 // in Visual Environments, and Applications'' by Christof Koch and      //
00014 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00015 // pending; application number 09/912,225 filed July 23, 2001; see      //
00016 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00017 // //////////////////////////////////////////////////////////////////// //
00018 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00019 //                                                                      //
00020 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00021 // redistribute it and/or modify it under the terms of the GNU General  //
00022 // Public License as published by the Free Software Foundation; either  //
00023 // version 2 of the License, or (at your option) any later version.     //
00024 //                                                                      //
00025 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00026 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00027 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00028 // PURPOSE.  See the GNU General Public License for more details.       //
00029 //                                                                      //
00030 // You should have received a copy of the GNU General Public License    //
00031 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00032 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00033 // Boston, MA 02111-1307 USA.                                           //
00034 // //////////////////////////////////////////////////////////////////// //
00035 //
00036 // Primary maintainer for this file: mviswana usc edu
00037 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Robots/LoBot/util/LoMath.C $
00038 // $Id: LoMath.C 13628 2010-06-28 23:48:02Z mviswana $
00039 //
00040 
00041 //------------------------------ HEADERS --------------------------------
00042 
00043 // lobot headers
00044 #include "Robots/LoBot/util/LoMath.H"
00045 
00046 //----------------------------- NAMESPACE -------------------------------
00047 
00048 namespace lobot {
00049 
00050 //---------------------------- BASIC STUFF ------------------------------
00051 
00052 // Returns the next power of two >= given number
00053 int next_power_of_two(int n)
00054 {
00055    const int m = abs(n) ;
00056 
00057    int p = 1 ;
00058    while (p < m)
00059       p <<= 1 ;
00060 
00061    return (n < 0) ? -p : p ;
00062 }
00063 
00064 //-------------------------- FLOATING POINT -----------------------------
00065 
00066 // Round a floating-point number to the nearest integer
00067 int round(float t)
00068 {
00069    float rounder = (t < 0) ? -0.5f : 0.5f ;
00070    return static_cast<int>(t + rounder) ;
00071 }
00072 
00073 //------------------------------ ANGLES ---------------------------------
00074 
00075 // Clamp an angle (specified in degrees) to lie in [0, 360]
00076 float clamp_angle(float angle)
00077 {
00078    float A = angle - 360 * static_cast<int>(angle/360) ;
00079    return (A < 0) ? 360 + A : A ;
00080 }
00081 
00082 //-------------------------- RANDOM NUMBERS -----------------------------
00083 
00084 // Return a random number in the specified range
00085 int random(int min, int max)
00086 {
00087    float n = static_cast<float>(std::rand())/RAND_MAX ;
00088    return static_cast<int>(min + n * (max - min)) ;
00089 }
00090 
00091 // Return a random number in the specified range
00092 float randomf(float min, float max)
00093 {
00094    float n = static_cast<float>(std::rand())/RAND_MAX ;
00095    return min + n * (max - min) ;
00096 }
00097 
00098 //-------------------- LOGARITHMS AND EXPONENTIALS ----------------------
00099 
00100 // Convert a [0,1] probability to its equivalent log-odds form
00101 float prob_to_log_odds(float p)
00102 {
00103    return ln(p/(1 - p)) ;
00104 }
00105 
00106 // Convert log-odds likelihood to its equivalent [0,1] probability
00107 float log_odds_to_prob(float log_odds)
00108 {
00109    return 1/(1 + exp(-log_odds)) ;
00110 }
00111 
00112 //--------------------------- MISCELLANEOUS -----------------------------
00113 
00114 // Evaluate Gaussian
00115 float gaussian(float x, float mu, float sigma)
00116 {
00117    const float sigma_inv = 1/sigma ;
00118    return 0.39894228f * sigma_inv * exp(-0.5f * sqr((x - mu) * sigma_inv)) ;
00119 }
00120 
00121 // Return a random number sampled from a triangular distribution centered
00122 // at b.
00123 //
00124 // DEVNOTE: See page 124 of "Probabilistic Robotics" by Thrun, Burgard
00125 // and Fox.
00126 float sample_tri(float b)
00127 {
00128    return /*sqrt(6)/2*/ 1.22474487f * (randomf(-b, b) + randomf(-b, b)) ;
00129 }
00130 
00131 //-----------------------------------------------------------------------
00132 
00133 } // end of namespace encapsulating this file's definitions
00134 
00135 /* So things look consistent in everyone's emacs... */
00136 /* Local Variables: */
00137 /* indent-tabs-mode: nil */
00138 /* End: */
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