
#include "Component/ModelComponent.H"#include "Component/ModelParam.H"#include "Image/Image.H"#include "Image/LevelSpec.H"#include "Image/fancynorm.H"#include "Neuro/WTAwinner.H"#include "Neuro/NeuroSimEvents.H"#include "Simulation/SimModule.H"#include "Util/SimTime.H"#include "Util/Types.H"

Go to the source code of this file.
Classes | |
| class | VisualBuffer |
| An integrative visual buffer, base class. More... | |
| class | VisualBufferStub |
| An integrative visual buffer, stub implementation, does nothing. More... | |
| class | VisualBufferConfigurator |
| VisualBuffer configurator. More... | |
| class | VisualBufferStd |
| An integrative visual buffer, std implementation. More... | |
Functions | |
| Point2D< int > | visualBufferToRetinal (const Point2D< int > &p, const Point2D< int > &retinaOffset, const int smlev, const Dims &smdims, const Dims &bufdims) |
| Helper function to transform from buffer to retinal coordinates. | |
| Point2D< int > | retinalToVisualBuffer (const Point2D< int > &p, const Point2D< int > &retinaOffset, const int smlev, const Dims &smdims, const Dims &bufdims) |
| Helper function to transform from buffer to retinal coordinates. | |
Grab ausio samples from /dev/dsp
Definition in file VisualBuffer.H.
| Point2D<int> retinalToVisualBuffer | ( | const Point2D< int > & | p, | |
| const Point2D< int > & | retinaOffset, | |||
| const int | smlev, | |||
| const Dims & | smdims, | |||
| const Dims & | bufdims | |||
| ) | [inline] |
Helper function to transform from buffer to retinal coordinates.
You normally would not use this function directly.
Definition at line 254 of file VisualBuffer.H.
References Dims::h(), Point2D< T >::i, and Dims::w().
Referenced by VisualBufferStd::retinalToBuffer(), and SimEventVisualBufferOutput::retinalToBuffer().
| Point2D<int> visualBufferToRetinal | ( | const Point2D< int > & | p, | |
| const Point2D< int > & | retinaOffset, | |||
| const int | smlev, | |||
| const Dims & | smdims, | |||
| const Dims & | bufdims | |||
| ) | [inline] |
Helper function to transform from buffer to retinal coordinates.
You normally would not use this function directly, but rather VisualBufferStd::bufferToRetinal() or SimEventVisualBufferOutput::bufferToRetinal(). This function is here mostly so that both implementations of bufferToRetinal are always consistent.
Definition at line 236 of file VisualBuffer.H.
References Dims::h(), Point2D< T >::i, and Dims::w().
Referenced by VisualBufferStd::bufferToRetinal(), and SimEventVisualBufferOutput::bufferToRetinal().
1.6.3