
#include <Robots/LoBot/misc/LoTypes.H>
Public Member Functions | |
| GLColor (unsigned char, unsigned char, unsigned char) | |
| GLColor (float, float, float) | |
| GLColor (const GLColor &) | |
| GLColor & | operator= (const GLColor &) |
| template<typename T > | |
| GLColor (const triple< T, T, T > &) | |
| float | red () const |
| float | green () const |
| float | blue () const |
| const float * | rgb () const |
OpenGL colors are represented as a triple of floating point values that lie in the range [0,1].
Definition at line 85 of file LoTypes.H.
1.6.3