
#include "GUI/ViewPort3D.H"#include "GUI/SuperQuadric.H"#include "Util/log.H"#include "Util/WorkThreadServer.H"#include "Util/JobWithSemaphore.H"#include "Component/ModelManager.H"#include "Raster/GenericFrame.H"#include "Image/Layout.H"#include "Image/MatrixOps.H"#include "Image/DrawOps.H"#include "GUI/DebugWin.H"#include "Media/FrameSeries.H"#include "Transport/FrameInfo.H"#include <stdlib.h>#include <math.h>#include <rutz/rand.h>#include <nub/object.h>
Go to the source code of this file.
Classes | |
| class | CartesianPosition |
| class | Box |
| class | Obj3DComponent |
| class | Obj3DRectangle |
| class | Obj3DCircle |
| class | Obj3DBox |
| class | Obj3DSphere |
| class | Obj3DCylinder |
| class | Obj3DComposite |
| class | ObjTrajectory |
Functions | |
| CartesianPosition | operator* (const CartesianPosition &pos, const float scale) |
| CartesianPosition & | operator*= (CartesianPosition &pos, const float scale) |
| CartesianPosition | operator+ (const CartesianPosition &pos, const CartesianPosition &off) |
| CartesianPosition & | operator+= (CartesianPosition &pos, const CartesianPosition &off) |
| CartesianPosition | operator- (const CartesianPosition &pos, const CartesianPosition &off) |
| CartesianPosition & | operator-= (CartesianPosition &pos, const CartesianPosition &off) |
| rutz::shared_ptr< Obj3DComponent > | initObject1 (rutz::shared_ptr< ViewPort3D > vp) |
| int | main (int argc, char *argv[]) |
Create an object world
Definition in file psycho-objectworld.C.
1.6.3