VectorHistField.H

00001 /*!@file Devices/VectorHistField.H Vector field class to compute vector
00002 histogram field */
00003 
00004 // //////////////////////////////////////////////////////////////////// //
00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00006 // University of Southern California (USC) and the iLab at USC.         //
00007 // See http://iLab.usc.edu for information about this project.          //
00008 // //////////////////////////////////////////////////////////////////// //
00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00011 // in Visual Environments, and Applications'' by Christof Koch and      //
00012 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00013 // pending; application number 09/912,225 filed July 23, 2001; see      //
00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00015 // //////////////////////////////////////////////////////////////////// //
00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00017 //                                                                      //
00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00019 // redistribute it and/or modify it under the terms of the GNU General  //
00020 // Public License as published by the Free Software Foundation; either  //
00021 // version 2 of the License, or (at your option) any later version.     //
00022 //                                                                      //
00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00026 // PURPOSE.  See the GNU General Public License for more details.       //
00027 //                                                                      //
00028 // You should have received a copy of the GNU General Public License    //
00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00031 // Boston, MA 02111-1307 USA.                                           //
00032 // //////////////////////////////////////////////////////////////////// //
00033 //
00034 // Primary maintainer for this file: Farhan Baluch
00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Robots/LoBot/control/VectorHistField.H $
00036 // $Id: VectorHistField.H 12962 2010-03-06 02:13:53Z irock $
00037 //
00038 
00039 #ifndef VectorHistField_H_DEFINED
00040 #define VectorHistField_H_DEFINED
00041 
00042 #include "Image/VectorField.H"
00043 using namespace geom;
00044 
00045 class VectorHistField : public VectorField
00046 {
00047 public:
00048   //! Default constructor; see VectorField.H
00049   VectorHistField(OptionManager& mgr,
00050       const std::string& descrName = "VectorHistField",
00051               const std::string& tagName = "VectorHistField",
00052               const int width=300, const int height=300);
00053 
00054   //! Destructor
00055   ~VectorHistField();
00056 
00057   /*!updateField() -- update the current field based on some sensor data
00058     of type Point2D<int> a; where a.i = distance a.j=angle of obstacle
00059     since this can be pretty implementation specific we keep this virtual
00060     so that different algorithms can implement their own implementation of
00061     this method.
00062   */
00063   Image<PixRGB<byte> > updateField(std::vector<Point2D<float> > sensorData,
00064                                    Point2D<int>robotPos, float robotOrient,
00065                                    float robotDist,Point2D<int> goal,
00066                                    Image<geom::vec2f> itsObsTemplate);
00067 
00068   //!obstacleTemplate -- creates an obstacle template field
00069   Image<geom::vec2f> obstacleTemplate(float sigma,float amp);
00070 
00071   //!shiftField -- shifts the field depending on how the robot moved
00072   void shiftField(int dist, int ang);
00073 
00074 protected:
00075   int itsDist;   //keep track of dist since last field shift
00076   int itsAng;  //keep track of angle since last field shift
00077 };
00078 
00079 #endif
00080 
00081 // ######################################################################
00082 /* So things look consistent in everyone's emacs... */
00083 /* Local Variables: */
00084 /* indent-tabs-mode: nil */
00085 /* End: */
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