
| angle(const Vector2D &other) const | Vector2D | |
| crossProduct(const Vector2D &other) const | Vector2D | |
| distance(const Vector2D &other) const | Vector2D | |
| dotProduct(const Vector2D &other) const | Vector2D | |
| getPoint2D() const | Vector2D | |
| isCollinear(const Vector2D &other) const | Vector2D | |
| isOrthogonal(const Vector2D &other) const | Vector2D | |
| isValid() const | Vector2D | |
| isZero() const | Vector2D | |
| length() const | Vector2D | |
| normalize() | Vector2D | |
| operator*(const Vector2D &v) const | Vector2D | |
| operator*(const float f) const | Vector2D | |
| operator*=(const float f) | Vector2D | |
| operator+(const Vector2D &v) const | Vector2D | |
| operator+(const float f) const | Vector2D | |
| operator+=(const Vector2D &v) | Vector2D | |
| operator+=(const float f) | Vector2D | |
| operator-(const Vector2D &v) const | Vector2D | |
| operator-(const float f) const | Vector2D | |
| operator-=(const Vector2D &v) (defined in Vector2D) | Vector2D | |
| operator-=(const float f) | Vector2D | |
| operator/(const float f) const | Vector2D | |
| operator/=(const float f) | Vector2D | |
| readFromStream(std::istream &is) | Vector2D | |
| reset(float x, float y) | Vector2D | |
| reset(const Point2D< int > &point) | Vector2D | |
| Vector2D() | Vector2D | |
| Vector2D(float x, float y) | Vector2D | |
| Vector2D(const Point2D< int > &point) | Vector2D | |
| Vector2D(const Point2D< double > &point) | Vector2D | |
| Vector2D(std::istream &is) | Vector2D | |
| writeToStream(std::ostream &os) const | Vector2D | |
| x() const | Vector2D | |
| y() const | Vector2D |
1.6.3