getState(const ::Ice::Context *)=0 (defined in IceDelegate::ScorbotSimpleIce::ScorbotSimple) | IceDelegate::ScorbotSimpleIce::ScorbotSimple | [pure virtual] |
reset(const ::Ice::Context *)=0 (defined in IceDelegate::ScorbotSimpleIce::ScorbotSimple) | IceDelegate::ScorbotSimpleIce::ScorbotSimple | [pure virtual] |
setNext(const ::Ice::Context *)=0 (defined in IceDelegate::ScorbotSimpleIce::ScorbotSimple) | IceDelegate::ScorbotSimpleIce::ScorbotSimple | [pure virtual] |