
| getState(const ::Ice::Context *)=0 (defined in IceDelegate::ScorbotSimpleIce::ScorbotSimple) | IceDelegate::ScorbotSimpleIce::ScorbotSimple | [pure virtual] |
| reset(const ::Ice::Context *)=0 (defined in IceDelegate::ScorbotSimpleIce::ScorbotSimple) | IceDelegate::ScorbotSimpleIce::ScorbotSimple | [pure virtual] |
| setNext(const ::Ice::Context *)=0 (defined in IceDelegate::ScorbotSimpleIce::ScorbotSimple) | IceDelegate::ScorbotSimpleIce::ScorbotSimple | [pure virtual] |
1.6.3