build(std::vector< rutz::shared_ptr< VisualObject > > &inputVO, std::vector< Point2D< int > > &objOffset, uint fNum, rutz::shared_ptr< VisualObject > scene) | Environment | |
classifySegNum(Image< double > cgist) | Environment | |
Environment(std::string envFName=std::string("")) | Environment | |
finishBuild(std::string prefix, std::string path, uint rframe) | Environment | |
getLandmarkDB() | Environment | [inline] |
getLocation(uint cseg, float ltrav) | Environment | [inline] |
getLocationFloat(uint cseg, float ltrav, float &x, float &y) | Environment | [inline] |
getNumSegment() | Environment | [inline] |
getSegmentHistogram() | Environment | [inline] |
getTopologicalMap() | Environment | [inline] |
isBlank() | Environment | |
load(std::string fName) | Environment | |
resetNumSegment(uint nSegment) | Environment | |
save(std::string fName, std::string envPrefix) | Environment | |
save(std::string fName, std::string tfName, std::string envPrefix) | Environment | |
setCurrentSegment(uint currSegNum) | Environment | |
setWindow(rutz::shared_ptr< XWinManaged > win) | Environment | [inline] |
startBuild() | Environment | |
~Environment() | Environment |