bearing() const (defined in lobot::Pose) | lobot::Pose | [inline] |
bearing(float th) (defined in lobot::Pose) | lobot::Pose | [inline] |
dt(float t) (defined in lobot::Pose) | lobot::Pose | |
dtheta(float t) (defined in lobot::Pose) | lobot::Pose | [inline] |
dx(float d) (defined in lobot::Pose) | lobot::Pose | [inline] |
dy(float d) (defined in lobot::Pose) | lobot::Pose | [inline] |
heading() const (defined in lobot::Pose) | lobot::Pose | [inline] |
heading(float th) (defined in lobot::Pose) | lobot::Pose | [inline] |
operator*(float weight) const | lobot::Pose | |
operator+(const Pose &) const | lobot::Pose | |
operator+=(const Pose &) | lobot::Pose | |
Pose(float x=0, float y=0, float theta=0) | lobot::Pose | |
Pose(const triple< float, float, float > &pose) (defined in lobot::Pose) | lobot::Pose | |
t() const (defined in lobot::Pose) | lobot::Pose | [inline] |
t(float th) (defined in lobot::Pose) | lobot::Pose | |
theta() const (defined in lobot::Pose) | lobot::Pose | [inline] |
theta(float th) (defined in lobot::Pose) | lobot::Pose | [inline] |
x() const | lobot::Pose | [inline] |
x(float xx) | lobot::Pose | [inline] |
y() const (defined in lobot::Pose) | lobot::Pose | [inline] |
y(float yy) (defined in lobot::Pose) | lobot::Pose | [inline] |