ang2enc(::Ice::Double, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
enc2ang(::Ice::Int, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
enc2mm(::Ice::Int, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
getArmPos(const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
getEFpos(::Ice::Float &,::Ice::Float &,::Ice::Float &, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
getEncoderAng(::Robots::JOINTS, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
getIK(::Ice::Float,::Ice::Float,::Ice::Float, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
getJointPos(::Robots::JOINTS, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
getMicroSwitch(const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
getMicroSwitchMotor(::Robots::JOINTS, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
getMovementTime(const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
getPWM(::Robots::JOINTS, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
homeMotor(::Robots::JOINTS,::Ice::Int,::Ice::Int,::Ice::Float,::Ice::Int, bool, bool, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
homeMotors(const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
mm2enc(::Ice::Double, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
motorsOff(const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
motorsOn(const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
resetEncoders(const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
setArmPos(const ::Robots::ArmPos &, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
setEFPos(::Ice::Float,::Ice::Float,::Ice::Float, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
setJointPos(::Robots::JOINTS,::Ice::Int, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
setMotor(::Robots::JOINTS,::Ice::Int, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
setSafety(bool, const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
shutdown(const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |
stopAllMotors(const ::Ice::Context *) (defined in IceDelegateM::Robots::ScorbotIce) | IceDelegateM::Robots::ScorbotIce | [virtual] |