acquire() (defined in Agent) | Agent | |
acquire() (defined in Agent) | Agent | |
Agent(std::string name) (defined in Agent) | Agent | |
Agent(std::string name) (defined in Agent) | Agent | |
Do(std::string msg) (defined in Agent) | Agent | |
Do(std::string msg) (defined in Agent) | Agent | |
getName() | Agent | [inline] |
getName() | Agent | [inline] |
isAsleep() (defined in Agent) | Agent | |
isAsleep() (defined in Agent) | Agent | |
itsCurrentMission | SubmarineAgent | [protected] |
itsCurrentMissionLock (defined in SubmarineAgent) | SubmarineAgent | [protected] |
itsLastAction (defined in Agent) | Agent | [protected] |
itsName | Agent | [protected] |
itsStateChangedLock (defined in Agent) | Agent | [protected] |
MovementAgent(OptionManager &mgr, nub::soft_ref< AgentManager > ama, nub::soft_ref< SubController > subController, const std::string &name="MovementAgent") (defined in MovementAgent) | MovementAgent | |
msgUpdateMission(Mission theMission) (defined in SubmarineAgent) | SubmarineAgent | |
run() (defined in Agent) | Agent | |
run() (defined in Agent) | Agent | |
setCaptainAgent(nub::soft_ref< CaptainAgent > pfc) (defined in MovementAgent) | MovementAgent | [inline] |
stateChange | Agent | |
stateChanged() | Agent | [protected] |
stateChanged() | Agent | [protected] |
SubmarineAgent(rutz::shared_ptr< AgentManager > ama, const std::string &name="SubmarineAgent") (defined in SubmarineAgent) | SubmarineAgent | |
updateMission(Mission theMission) (defined in SubmarineAgent) | SubmarineAgent | [protected] |
~Agent() (defined in Agent) | Agent | [virtual] |
~Agent() (defined in Agent) | Agent | [virtual] |
~MovementAgent() (defined in MovementAgent) | MovementAgent | |
~SubmarineAgent() (defined in SubmarineAgent) | SubmarineAgent | [virtual] |