distance(const Point3D &p) const | Point3D< T > | [inline] |
distance(const Point3D< T > &p) const | Point3D< T > | [inline] |
distance(const Point3D &p) const | Point3D< T > | [inline] |
getImage() | Point3D< T > | [inline] |
isValid() const | Point3D< T > | [inline] |
isValidX() const | Point3D< T > | [inline] |
isValidX() const | Point3D< T > | [inline] |
isValidY() const | Point3D< T > | [inline] |
isValidY() const | Point3D< T > | [inline] |
isValidZ() const | Point3D< T > | [inline] |
isValidZ() const | Point3D< T > | [inline] |
magnitude() const | Point3D< T > | [inline] |
operator*(const Point3D &p) const | Point3D< T > | [inline] |
operator*(const int val) const | Point3D< T > | [inline] |
operator*(const Point3D< U > &p) const | Point3D< T > | [inline] |
operator*(const U val) const | Point3D< T > | [inline] |
operator*(const Point3D &p) const | Point3D< T > | [inline] |
operator*(const int val) const | Point3D< T > | [inline] |
operator*=(const Point3D &p) | Point3D< T > | [inline] |
operator*=(const int val) | Point3D< T > | [inline] |
operator*=(const Point3D< T > &p) | Point3D< T > | [inline] |
operator*=(const T val) | Point3D< T > | [inline] |
operator*=(const Point3D &p) | Point3D< T > | [inline] |
operator*=(const int val) | Point3D< T > | [inline] |
operator+(const Point3D &p) const | Point3D< T > | [inline] |
operator+(const int val) const | Point3D< T > | [inline] |
operator+(const Point3D< U > &p) const | Point3D< T > | [inline] |
operator+(const U val) const | Point3D< T > | [inline] |
operator+(const Point3D &p) const | Point3D< T > | [inline] |
operator+(const int val) const | Point3D< T > | [inline] |
operator+=(const Point3D &p) | Point3D< T > | [inline] |
operator+=(const int val) | Point3D< T > | [inline] |
operator+=(const Point3D< T > &p) | Point3D< T > | [inline] |
operator+=(const T val) | Point3D< T > | [inline] |
operator+=(const Point3D &p) | Point3D< T > | [inline] |
operator+=(const int val) | Point3D< T > | [inline] |
operator-(const Point3D &p) const | Point3D< T > | [inline] |
operator-(const int val) const | Point3D< T > | [inline] |
operator-(const Point3D< U > &p) const | Point3D< T > | [inline] |
operator-(const U val) const | Point3D< T > | [inline] |
operator-(const Point3D &p) const | Point3D< T > | [inline] |
operator-(const int val) const | Point3D< T > | [inline] |
operator-=(const Point3D &p) | Point3D< T > | [inline] |
operator-=(const int val) | Point3D< T > | [inline] |
operator-=(const Point3D< T > &p) | Point3D< T > | [inline] |
operator-=(const T val) | Point3D< T > | [inline] |
operator-=(const Point3D &p) | Point3D< T > | [inline] |
operator-=(const int val) | Point3D< T > | [inline] |
operator/(const Point3D &p) const | Point3D< T > | [inline] |
operator/(const int val) const | Point3D< T > | [inline] |
operator/(const Point3D< U > &p) const | Point3D< T > | [inline] |
operator/(const U val) const | Point3D< T > | [inline] |
operator/(const Point3D &p) const | Point3D< T > | [inline] |
operator/(const int val) const | Point3D< T > | [inline] |
operator/=(const Point3D &p) | Point3D< T > | [inline] |
operator/=(const int val) | Point3D< T > | [inline] |
operator/=(const Point3D< T > &p) | Point3D< T > | [inline] |
operator/=(const T val) | Point3D< T > | [inline] |
operator/=(const Point3D &p) | Point3D< T > | [inline] |
operator/=(const int val) | Point3D< T > | [inline] |
Point3D() | Point3D< T > | [inline] |
Point3D(const int xx, const int yy, const int zz) | Point3D< T > | [inline] |
Point3D() | Point3D< T > | [inline] |
Point3D(const T xx, const T yy, const T zz) | Point3D< T > | [inline] |
Point3D(const Image< T > &mat) | Point3D< T > | [inline] |
Point3D(const Point3D< U > &a) | Point3D< T > | [inline, explicit] |
Point3D() | Point3D< T > | [inline] |
Point3D(const int xx, const int yy, const int zz) | Point3D< T > | [inline] |
Point3D(float xval, float yval, float zval) (defined in Point3D< T >) | Point3D< T > | [inline] |
squdist(const Point3D &p) const | Point3D< T > | [inline] |
squdist(const Point3D< T > &p) const | Point3D< T > | [inline] |
squdist(const Point3D &p) const | Point3D< T > | [inline] |
x | Point3D< T > | |
x | Point3D< T > | |
x (defined in Point3D< T >) | Point3D< T > | |
x (defined in Point3D< T >) | Point3D< T > | |
y (defined in Point3D< T >) | Point3D< T > | |
y (defined in Point3D< T >) | Point3D< T > | |
y (defined in Point3D< T >) | Point3D< T > | |
y (defined in Point3D< T >) | Point3D< T > | |
z (defined in Point3D< T >) | Point3D< T > | |
z (defined in Point3D< T >) | Point3D< T > | |
z (defined in Point3D< T >) | Point3D< T > | |
z (defined in Point3D< T >) | Point3D< T > |