AnnotationObjectFrame Struct Reference

A simple struct to hold the state of an annotation object at a single frame. More...

#include <NeovisionII/NeoAnnotate/AnnotationObject.qt.H>

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List of all members.

Public Attributes

QString ObjectDescription
int ObjectType
int ObjectId
ObjectAnimation::FrameState ObjectFrameState
std::map< int,
ObjectAnimation::FrameState
VertexFrames

Detailed Description

A simple struct to hold the state of an annotation object at a single frame.

This struct is just used to store detailed info about annotation objects when rendering animations out to XML or wherever. An std::map is necessary for the VertexFrame storage, as it will ensure that the frames are stored in order of ID so that they are removed and inserted in the same order.

Definition at line 276 of file AnnotationObject.qt.H.


The documentation for this struct was generated from the following file:
Generated on Sun May 8 08:43:06 2011 for iLab Neuromorphic Vision Toolkit by  doxygen 1.6.3