
| biasFor(const char *name) | SceneUnderstanding | |
| classifyFovea(Point2D< int > foveaLoc, double *prob=NULL) | SceneUnderstanding | |
| evolveBrain() | SceneUnderstanding | |
| getBayesPtr() | SceneUnderstanding | |
| getBrainPtr() | SceneUnderstanding | |
| getDescriptorVecPtr() | SceneUnderstanding | |
| getFoveaLoc() | SceneUnderstanding | |
| getFV(Point2D< int > foveaLoc) | SceneUnderstanding | |
| getPrologPtr() | SceneUnderstanding | |
| highOrderRec() | SceneUnderstanding | |
| learn(Point2D< int > foveaLoc, const char *name) | SceneUnderstanding | |
| SceneUnderstanding(ModelManager *mgr, nub::ref< StdBrain > &brain) (defined in SceneUnderstanding) | SceneUnderstanding | |
| setImage(Image< PixRGB< byte > > &img) | SceneUnderstanding | |
| ~SceneUnderstanding() | SceneUnderstanding |
1.6.3