#include "gfx/canvas.h"
#include "gfx/gxcamera.h"
#include "gfx/gxemptynode.h"
#include "gfx/gxnode.h"
#include "nub/ref.h"
#include "nub/timer.h"
#include "nub/volatileobject.h"
#include "rutz/shared_ptr.h"
Go to the source code of this file.
Namespaces | |
namespace | nub |
Classes | |
class | GxScene |
Manages a graphics "scene" for a window object. More... |
Definition in file gxscene.h.