indexing-playback.C File Reference

#include "Component/ModelManager.H"
#include "Image/Image.H"
#include "Psycho/PsychoDisplay.H"
#include "Psycho/EyeTrackerConfigurator.H"
#include "Psycho/EyeTracker.H"
#include "Psycho/PsychoOpts.H"
#include "Component/EventLog.H"
#include "Component/ComponentOpts.H"
#include "Raster/Raster.H"
#include "Util/MathFunctions.H"
#include "Util/Types.H"
#include <iostream>
#include <fstream>
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include "AppPsycho/psycho-skin-resize.h"
#include <stdio.h>
#include <stdlib.h>
#include <map>
#include <time.h>
#include "AppPsycho/psycho-skin-mapgenerator.h"
#include <sstream>
Include dependency graph for indexing-playback.C:

Go to the source code of this file.

Functions

template<class T >
string stringify (T &i)
SDL_Surface * getAFreshSurface (int w, int h)
SDL_Surface * load_image (string filename)
void dumpSurface (SDL_Surface &surface)
void apply_surface (int x, int y, SDL_Surface &source, SDL_Surface &destination, SDL_Rect &clip)
int main (int argc, char *argv[])

Variables

bool programQuit = false
map< string, stringskinFileMap
const int NUMBER_OF_CLASSES = 6
const int IMAGE_WIDTH = 128
const string classes [NUMBER_OF_CLASSES] = {"class1","class2","class3","class4","class5","class6"}

Detailed Description

the application for playing back the indexing experiment

Definition in file indexing-playback.C.

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