#include "Component/ModelManager.H"
#include "Image/Image.H"
#include "Psycho/PsychoDisplay.H"
#include "Psycho/EyeTrackerConfigurator.H"
#include "Psycho/EyeTracker.H"
#include "Psycho/PsychoOpts.H"
#include "Component/EventLog.H"
#include "Component/ComponentOpts.H"
#include "Raster/Raster.H"
#include "Util/MathFunctions.H"
#include "Util/Types.H"
#include <iostream>
#include <fstream>
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include "AppPsycho/psycho-skin-resize.h"
#include <stdio.h>
#include <stdlib.h>
#include <map>
#include <time.h>
#include "AppPsycho/psycho-skin-mapgenerator.h"
#include <sstream>
Go to the source code of this file.
Functions | |
template<class T > | |
string | stringify (T &i) |
SDL_Surface * | getAFreshSurface (int w, int h) |
SDL_Surface * | load_image (string filename) |
void | dumpSurface (SDL_Surface &surface) |
void | apply_surface (int x, int y, SDL_Surface &source, SDL_Surface &destination, SDL_Rect &clip) |
int | main (int argc, char *argv[]) |
Variables | |
bool | programQuit = false |
map< string, string > | skinFileMap |
const int | NUMBER_OF_CLASSES = 6 |
const int | IMAGE_WIDTH = 128 |
const string | classes [NUMBER_OF_CLASSES] = {"class1","class2","class3","class4","class5","class6"} |
the application for playing back the indexing experiment
Definition in file indexing-playback.C.