Directories | |
directory | App3DEye |
directory | AppDevices |
Sample applications using the device drivers from src/Devices. | |
directory | AppEye |
directory | AppGUI |
GUI applications. | |
directory | AppMedia |
Sample applications using the facilities in src/Media. | |
directory | AppNeuro |
Sample applications using the facilities in src/Neuro. | |
directory | AppPsycho |
Psychophysics applications. | |
directory | Apps |
directory | ArmControl |
directory | Audio |
Classes to handle audio data. | |
directory | BayesFilters |
directory | Beobot |
Beobot-specific classes and programs. | |
directory | BeoSub |
BeoSub-specific class definitions and applications. | |
directory | Beowulf |
Beowulf TCP/IP communication code. | |
directory | BO |
directory | BPnnet |
Simple backpropagation neural network classes. | |
directory | Cell |
Code specific to the Cell Broadbamd Engine. | |
directory | Channels |
Visual processing channels for the VisualCortex. | |
directory | CINNIC |
Contour integration classes and programs. | |
directory | CMapDemo |
directory | CmuCam |
directory | Component |
Base classes for the iNVT neural model building framework. | |
directory | Controllers |
Classes for (motor) control functionality. | |
directory | Corba |
Classes for Corba functionality. | |
directory | CUDA |
nVidia CUDA GPU code | |
directory | CUDASIFT |
directory | Demo |
Real-time saliency computation demo programs. | |
directory | Devices |
Low-level device drivers. | |
directory | Embedded |
Embedded hardware implementations for Arduino. | |
directory | Envision |
directory | FeatureMatching |
directory | Features |
directory | Foveator |
Human retinal foveation modules. | |
directory | GA |
Genetic algorithm classes. | |
directory | GameBoard |
directory | GenericUtils |
directory | Geometry |
directory | Gesture |
src/Gesture directory contains apps for gesture recognition | |
directory | Gist |
Rapid computation of the gist of the scene. | |
directory | GUI |
Graphical user interfaces. | |
directory | HMAX |
The HMAX model for object recognition. | |
directory | Ice |
directory | Image |
Basic facilities for 2-D grayscale and color images. | |
directory | INVT |
Core top-level iNVT executable programs. | |
directory | Landmark |
Code for landmark-based object recognition. | |
directory | Learn |
Neural networks and other generic learning systems. | |
directory | Matlab |
Wrappers to use our C++ classes in Matlab. | |
directory | MBARI |
src/MBARI directory | |
directory | Media |
src/Media directory | |
directory | ModelNeuron |
directory | NeovisionII |
NeovisionII attention/recognition system. | |
directory | Nerdcam |
src/Nerdcam directory | |
directory | Neuro |
src/Neuro directory | |
directory | nub |
ref-counted base object class, plus an id<->object database | |
directory | ObjRec |
directory | Parallel |
src/Parallel directory | |
directory | pbot |
directory | plugins |
directory | Psycho |
Psychophysics tools. | |
directory | Qt |
src/Qt directory for Qt3 classes and apps | |
directory | Qt4 |
directory | QtUtil |
Low(ish)-level routines for integrating Qt with INVT. | |
directory | Raster |
Load+save raster images in various file formats. | |
directory | RCBot |
directory | Robots |
directory | rutz |
basic utilities: strings, smart pointers, containers, debugging, tracing, profiling, i/o | |
directory | SalGlasses |
directory | Script |
src/Script directory | |
directory | SeaBee |
directory | SIFT |
Image matching and object recognition using SIFT keypoints. | |
directory | Simulation |
Base classes for the iNVT simulation framework. | |
directory | SpaceVariant |
directory | Surprise |
src/Surprise directory | |
directory | tcl |
core components for exposing c++ objects/functions to a tcl script interpreter | |
directory | TestSuite |
src/TestSuite directory | |
directory | TIGS |
Top-down Information Guidance System. | |
directory | Transport |
Abstract interfaces for input+output of image streams. | |
directory | Util |
src/Util directory | |
directory | VFAT |
src/VFAT directory | |
directory | Vgames |
Tools for manipulating and analyzing videogame frames. | |
directory | Video |
Facilities for handling video frames, e.g. from movies or framegrabbers. |