00001 /*!@file Beobot/Landmark.C Landmark class for localization */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Christian Siagian <siagian@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Beobot/Landmark.C $ 00035 // $Id: Landmark.C 14116 2010-10-08 08:34:50Z siagian $ 00036 // 00037 00038 #include "Robots/Beobot2/Navigation/FOE_Navigation/OpticalFlow.H" 00039 00040 // ###################################################################### 00041 OpticalFlow::OpticalFlow 00042 (std::vector<rutz::shared_ptr<FlowVector> > flowVectors, 00043 Dims dims): 00044 itsFlowVectors(flowVectors), 00045 itsImageDims(dims) 00046 { 00047 itsFlowFieldComputed = false; 00048 itsFlowVectorsComputed = true; 00049 00050 computeFlowLocations(); 00051 itsFlowLocationsComputed = true; 00052 } 00053 00054 // ###################################################################### 00055 OpticalFlow::OpticalFlow 00056 (lobot::triple<Image<float>,Image<float>,Image<float> > flowField): 00057 itsFlowField(flowField) 00058 { 00059 itsFlowFieldComputed = true; 00060 itsFlowVectorsComputed = false; 00061 itsFlowLocationsComputed = false; 00062 00063 itsImageDims = itsFlowField.first.getDims(); 00064 } 00065 00066 // ###################################################################### 00067 OpticalFlow::~OpticalFlow() 00068 { } 00069 00070 // ###################################################################### 00071 void OpticalFlow::computeFlowLocations() 00072 { 00073 // must have flow vectors first 00074 if(!itsFlowVectorsComputed) 00075 { 00076 computeFlowVectors(); 00077 } 00078 00079 itsFlowLocations.clear(); 00080 for(uint i = 0; i < itsFlowVectors.size(); i++) 00081 { 00082 itsFlowLocations.push_back(itsFlowVectors[i]->p1); 00083 } 00084 itsFlowLocationsComputed = true; 00085 } 00086 00087 // ###################################################################### 00088 std::vector<Point2D<float> > OpticalFlow::getFlowLocations() 00089 { 00090 // must have flow locations first 00091 if(!itsFlowLocationsComputed) 00092 { 00093 computeFlowLocations(); 00094 } 00095 00096 return itsFlowLocations; 00097 } 00098 00099 // ###################################################################### 00100 std::vector<rutz::shared_ptr<FlowVector> > OpticalFlow::getFlowVectors() 00101 { 00102 // compute the flow vectors from the flow field first 00103 if(!itsFlowVectorsComputed) 00104 { 00105 computeFlowVectors(); 00106 } 00107 00108 return itsFlowVectors; 00109 } 00110 00111 // ###################################################################### 00112 Dims OpticalFlow::getImageDims() 00113 { 00114 return itsImageDims; 00115 } 00116 00117 // ###################################################################### 00118 void OpticalFlow::computeFlowVectors() 00119 { 00120 LFATAL("NEED DEBUGGING TO CONFIRM THAT IT WORKS - then delete this line"); 00121 00122 itsFlowVectors.clear(); 00123 00124 // get iterators of the to go through all the flow field 00125 Image<float> dir = itsFlowField.first; 00126 Image<float> len = itsFlowField.second; 00127 Image<float> val = itsFlowField.third; 00128 Image<float>::iterator dptr = dir.beginw(), stop = dir.endw(); 00129 Image<float>::iterator lptr = len.beginw(); 00130 Image<float>::iterator vptr = val.beginw(); 00131 00132 //uint width = dir.getWidth(); 00133 uint height = dir.getHeight(); 00134 uint i = 0; uint j = 0; 00135 while(dptr != stop) 00136 { 00137 float fval = *vptr++; 00138 00139 if(fval > 0.0) 00140 { 00141 rutz::shared_ptr<FlowVector> 00142 (new FlowVector 00143 (Point2D<float>(i,j), *dptr++, *lptr++, fval)); 00144 } 00145 00146 if(j >= height){ j = 0; i++; } 00147 } 00148 itsImageDims = dir.getDims(); 00149 00150 itsFlowVectorsComputed = true; 00151 } 00152 00153 // ###################################################################### 00154 void OpticalFlow::computeFlowField() 00155 { 00156 LFATAL("NEED DEBUGGING TO CONFIRM THAT IT WORKS - then delete this line"); 00157 00158 // get iterators of the to go through all the flow field 00159 Image<float> dir(itsImageDims, ZEROS); 00160 Image<float> len(itsImageDims, ZEROS); 00161 Image<float> val(itsImageDims, ZEROS); 00162 00163 // we are going to assume we have a sparse flow field 00164 // and random access on the field 00165 for(uint v = 0; v < itsFlowVectors.size(); v++) 00166 { 00167 Point2D<float> pt = itsFlowVectors[v]->p1; 00168 uint i = pt.i; 00169 uint j = pt.j; 00170 float ang = itsFlowVectors[v]->angle; 00171 float mag = itsFlowVectors[v]->mag; 00172 float fval = itsFlowVectors[v]->val; 00173 00174 if(fval > 0.0) 00175 { 00176 dir.setVal(i,j, ang ); 00177 len.setVal(i,j, mag ); 00178 val.setVal(i,j, fval); 00179 } 00180 } 00181 itsImageDims = dir.getDims(); 00182 00183 itsFlowFieldComputed = true; 00184 } 00185 00186 00187 // ###################################################################### 00188 lobot::triple<Image<float>,Image<float>,Image<float> > 00189 OpticalFlow::getFlowField() 00190 { 00191 // compute the flow vectors from the flow field first 00192 if(!itsFlowFieldComputed) 00193 { 00194 computeFlowField(); 00195 } 00196 00197 return itsFlowField; 00198 } 00199 00200 // ###################################################################### 00201 Image<float> OpticalFlow::getDirectionField() 00202 { 00203 // compute the flow vectors from the flow field first 00204 if(!itsFlowFieldComputed) 00205 { 00206 computeFlowField(); 00207 } 00208 00209 return itsFlowField.first; 00210 } 00211 00212 // ###################################################################### 00213 Image<float> OpticalFlow::getVectorLengthField() 00214 { 00215 // compute the flow vectors from the flow field first 00216 if(!itsFlowFieldComputed) 00217 { 00218 computeFlowField(); 00219 } 00220 00221 return itsFlowField.second; 00222 } 00223 00224 // ###################################################################### 00225 Image<float> OpticalFlow::getFlowStrengthField() 00226 { 00227 // compute the flow vectors from the flow field first 00228 if(!itsFlowFieldComputed) 00229 { 00230 computeFlowField(); 00231 } 00232 00233 return itsFlowField.third; 00234 } 00235 00236 // ###################################################################### 00237 /* So things look consistent in everyone's emacs... */ 00238 /* Local Variables: */ 00239 /* indent-tabs-mode: nil */ 00240 /* End: */