00001 /*!@file Channels/IntegerDirectionChannel.C */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/IntegerDirectionChannel.C $ 00035 // $Id: IntegerDirectionChannel.C 8744 2007-09-05 21:17:53Z rjpeters $ 00036 // 00037 00038 #ifndef CHANNELS_INTEGERDIRECTIONCHANNEL_C_DEFINED 00039 #define CHANNELS_INTEGERDIRECTIONCHANNEL_C_DEFINED 00040 00041 #include "Channels/IntegerDirectionChannel.H" 00042 00043 #include "Channels/ChannelOpts.H" 00044 #include "Component/ModelOptionDef.H" 00045 #include "Component/OptionManager.H" 00046 #include "Image/ImageSetOps.H" 00047 #include "Image/IntegerMathOps.H" 00048 #include "Image/MathOps.H" 00049 #include "Util/sformat.H" 00050 #include "rutz/compat_cmath.h" // for M_PI 00051 #include "rutz/trace.h" 00052 00053 // ###################################################################### 00054 // IntegerDirectionChannel member definitions: 00055 // ###################################################################### 00056 00057 // ###################################################################### 00058 IntegerDirectionChannel:: 00059 IntegerDirectionChannel(OptionManager& mgr, 00060 const uint dirIndex, 00061 const double direction, 00062 const int dxnumer, const int dynumer, 00063 const uint denombits, 00064 nub::ref<IntegerMathEngine> eng) : 00065 IntegerSimpleChannel(mgr, "", "", MOTION, 00066 rutz::make_shared 00067 (new IntgReichardtPyrBuilder 00068 (dxnumer, dynumer, denombits, 00069 eng->getImath())), 00070 eng), 00071 itsIndex("IntegerDirectionChannelIndex", this, dirIndex), 00072 itsDirection("IntegerDirectionChannelDirection", this, direction), 00073 itsThresh(&OPT_DirectionChannelLowThresh, this) 00074 { 00075 GVX_TRACE(__PRETTY_FUNCTION__); 00076 itsTakeAbs.setVal(true); 00077 itsNormalizeOutput.setVal(true); 00078 itsScaleNoiseToMax.setVal(true); 00079 // kill small values in pyramid: 00080 const float fthresh = itsThresh.getVal(); 00081 itsLowThresh.setVal(intgScaleFromFloat(&fthresh, 00082 this->getImath()->nbits)); 00083 // kill negative values in pyramid: 00084 itsRectifyPyramid.setVal(true); 00085 00086 setDescriptiveName(sformat("Integer Direction(%d)", int(direction))); 00087 setTagName(sformat("int-dir_%d", dirIndex)); 00088 } 00089 00090 // ###################################################################### 00091 void IntegerDirectionChannel::start1() 00092 { 00093 GVX_TRACE(__PRETTY_FUNCTION__); 00094 // kill small values in pyramid: 00095 const float fthresh = itsThresh.getVal(); 00096 itsLowThresh.setVal(intgScaleFromFloat(&fthresh, 00097 this->getImath()->nbits)); 00098 00099 IntegerSimpleChannel::start1(); 00100 } 00101 00102 // ###################################################################### 00103 IntegerDirectionChannel::~IntegerDirectionChannel() 00104 { 00105 GVX_TRACE(__PRETTY_FUNCTION__); 00106 } 00107 00108 // ###################################################################### 00109 /* So things look consistent in everyone's emacs... */ 00110 /* Local Variables: */ 00111 /* mode: c++ */ 00112 /* indent-tabs-mode: nil */ 00113 /* End: */ 00114 00115 #endif // CHANNELS_INTEGERDIRECTIONCHANNEL_C_DEFINED