00001 /*!@file Channels/ChannelMaps.H Classes to hold maps from a Channel hierarchy */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/ChannelMaps.H $ 00035 // $Id: ChannelMaps.H 12574 2010-01-15 02:09:17Z itti $ 00036 // 00037 00038 #ifndef CHANNELS_CHANNELMAPS_H_DEFINED 00039 #define CHANNELS_CHANNELMAPS_H_DEFINED 00040 00041 #include "Image/NamedImage.H" 00042 #include "Image/ImageSet.H" 00043 class ChannelBase; 00044 class EnvVisualCortexFloat; 00045 00046 //###################################################################### 00047 //! ChannelMaps hold maps from a channel hierarchy 00048 /*! These classes are used to take a copy of all the maps in a Channel 00049 hierarchy. Note that simply summing all the maps will not give 00050 rise to a saliency map, as some weighing and non-linear operations 00051 will be missing. The purpose here is to allow the maps to be 00052 transported to various places, e.g., through a SimReq 00053 mechanism. */ 00054 class ChannelMaps { 00055 public: 00056 //! Constructor 00057 ChannelMaps(ChannelBase* chan, const std::string& prefix = ""); 00058 00059 //! Constructor 00060 ChannelMaps(EnvVisualCortexFloat* vcx, const std::string& prefix = ""); 00061 00062 //! Constructor with just an output map and no subchans/submaps 00063 ChannelMaps(const NamedImage<float>& outmap); 00064 00065 //! Destructor 00066 ~ChannelMaps(); 00067 00068 //! Get the output map 00069 const NamedImage<float>& getMap() const; 00070 00071 //! number of subchannels, non-zero if complex, zero if single 00072 uint numSubchans() const; 00073 00074 //! access to the subchannels 00075 rutz::shared_ptr<ChannelMaps> subChanMaps(const uint idx) const; 00076 00077 //! Return the number of feature maps represented by this channel and its subchans 00078 uint numSubmaps() const; 00079 00080 //! Get the feature map at the given index, linearizing the channel hierarchy 00081 const NamedImage<float>& getSubmap(const uint index) const; 00082 00083 //! get raw CS map, linearizing the channel hierarchy 00084 const NamedImage<float>& getRawCSmap(const uint idx) const; 00085 00086 //! do we have a raw image pyramid? 00087 bool hasPyramid() const; 00088 00089 //! get access to our raw pyramid 00090 const ImageSet<float>& getPyramid() const; 00091 00092 private: 00093 NamedImage<float> itsOutputMap; 00094 00095 std::vector< NamedImage<float> > itsSubmaps; 00096 std::vector< NamedImage<float> > itsRawCSmaps; 00097 ImageSet<float> itsPyramid; 00098 00099 std::vector< rutz::shared_ptr<ChannelMaps> > itsSubchanMaps; 00100 00101 void lookupSubmap(const uint idx, uint& subchan, uint& subidx) const; 00102 00103 ChannelMaps(const ChannelMaps&); // not allowed 00104 ChannelMaps& operator=(const ChannelMaps&); // not allowed 00105 }; 00106 00107 // ###################################################################### 00108 /* So things look consistent in everyone's emacs... */ 00109 /* Local Variables: */ 00110 /* mode: c++ */ 00111 /* indent-tabs-mode: nil */ 00112 /* End: */ 00113 00114 #endif // CHANNELS_CHANNELMAPS_H_DEFINED