An Eye SaccadeController may post this at every evolve. More...
#include <Neuro/NeuroSimEvents.H>
Public Member Functions | |
SimEventSaccadeStatusEye (SimModule *src, const Point2D< int > &pos, const SaccadeState state, const SaccadeState prevState, const bool blinkState, const bool prevBlinkState) | |
Constuctor. | |
virtual | ~SimEventSaccadeStatusEye () |
Destructor. | |
SaccadeBodyPart | bodyPart () const |
Get the body part. |
An Eye SaccadeController may post this at every evolve.
Definition at line 518 of file NeuroSimEvents.H.
SimEventSaccadeStatusEye::SimEventSaccadeStatusEye | ( | SimModule * | src, | |
const Point2D< int > & | pos, | |||
const SaccadeState | state, | |||
const SaccadeState | prevState, | |||
const bool | blinkState, | |||
const bool | prevBlinkState | |||
) |
Constuctor.
Definition at line 513 of file NeuroSimEvents.C.
SimEventSaccadeStatusEye::~SimEventSaccadeStatusEye | ( | ) | [virtual] |
Destructor.
Definition at line 521 of file NeuroSimEvents.C.
SaccadeBodyPart SimEventSaccadeStatusEye::bodyPart | ( | ) | const [virtual] |
Get the body part.
Implements SimEventSaccadeStatus.
Definition at line 524 of file NeuroSimEvents.C.