TemplateMatchChannel.H

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00001 /*!@file Channels/TemplateMatchChannel.H */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file:
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/TemplateMatchChannel.H $
00035 // $Id: TemplateMatchChannel.H 9412 2008-03-10 23:10:15Z farhan $
00036 //
00037 
00038 #ifndef TEMPLATEMATCHCHANNEL_H_DEFINED
00039 #define TEMPLATEMATCHCHANNEL_H_DEFINED
00040 
00041 #include "Channels/SingleChannel.H"
00042 
00043 // ######################################################################
00044 //! Convolves each level of its pyramid with a feature template.
00045 /*! This type of channel is useful for searching for a specific feature
00046     shape at multiple scales. For example, it is used by VisualCortex to
00047     search for possible pedestrians in an input image. */
00048 class TemplateMatchChannel : public SingleChannel
00049 {
00050 public:
00051   //! Construct with the standard params, plus a filter specification.
00052   /*! The filter is specified by a C array, which will be interpreted to
00053       have dimensions \a filt_x and \a filt_y. A private copy of the filter
00054       will be made, so the \a filt pointer does not have to be
00055       persistent. */
00056   TemplateMatchChannel(OptionManager& mgr, const Image<float>& filt);
00057 
00058   //! Virtual destructor.
00059   virtual ~TemplateMatchChannel();
00060 
00061   //! Look for the most likely template match in a given rectangular region.
00062   /*! The position of the match in 0-level coordinates is returned in
00063       \a matchpos, the pyramid level at which the match was found is
00064       returned in \a match_lev, and a score rating the goodness of the
00065       match is returned in \a score. */
00066   void findBestMatch(const Rectangle& r, Point2D<int>& matchpos,
00067                      int& match_lev, float& score);
00068 
00069   //! Draws a box in \a traj around the last best template match found
00070   virtual void drawResults(Image< PixRGB<byte> >& traj,
00071                            const Rectangle& foa);
00072 
00073 protected:
00074   virtual void start1();
00075 
00076   Point2D<int> itsBestMatchPos;
00077   int itsBestMatchLev;
00078   float itsBestMatchScore;
00079   Dims itsFiltDims;         // only used by drawResults()
00080 };
00081 
00082 // ######################################################################
00083 /* So things look consistent in everyone's emacs... */
00084 /* Local Variables: */
00085 /* indent-tabs-mode: nil */
00086 /* End: */
00087 
00088 #endif // TEMPLATEMATCHCHANNEL_H_DEFINED
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