00001 /*!@file Ice/IceStorm/publisher1.C */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Lior Elazary 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Ice/IceStorm/Publisher1.C $ 00035 // $Id: Publisher1.C 10794 2009-02-08 06:21:09Z itti $ 00036 // 00037 00038 #include "Ice/IceStorm/Publisher1.H" 00039 #include "Image/ColorOps.H" 00040 00041 Publisher1I::Publisher1I(OptionManager& mgr, 00042 const std::string& descrName, 00043 const std::string& tagName ) : 00044 ModelComponent(mgr, descrName, tagName) 00045 { 00046 } 00047 00048 void Publisher1I::initSimEvents(Ice::CommunicatorPtr icPtr, Ice::ObjectPrx objectPrx) 00049 { 00050 //Get the IceStorm object 00051 Ice::ObjectPrx obj = icPtr->stringToProxy("SimEvents/TopicManager:tcp -p 10000"); 00052 IceStorm::TopicManagerPrx topicManager = 00053 IceStorm::TopicManagerPrx::checkedCast(obj); 00054 00055 //Create a Publisher1 Topic 00056 IceStorm::TopicPrx topic; 00057 try { 00058 topic = topicManager->retrieve("Publisher1Message"); //check if the Retina topic exists 00059 } catch (const IceStorm::NoSuchTopic&) { 00060 topic = topicManager->create("Publisher1Message"); //The retina topic does not exists, create 00061 } 00062 //Make a one way Publisher1 message publisher for efficency 00063 Ice::ObjectPrx pub = topic->getPublisher()->ice_oneway(); 00064 itsMessagePub = EventsNS::EventsPrx::uncheckedCast(pub); 00065 } 00066 00067 00068 void Publisher1I::evolve(const EventsNS::EventPtr& e, 00069 const Ice::Current&) 00070 { 00071 LINFO("Got message"); 00072 //itsMessage->Publisher1Output(Image2Ice(smap)); //post the saliency map message to the SimEvents 00073 } 00074 00075 void Publisher1I::run() 00076 { 00077 int i = 0; 00078 while(1) 00079 { 00080 EventsNS::Message1Ptr msg1 = new EventsNS::Message1; 00081 msg1->id = 10; 00082 msg1->m = i; 00083 msg1->msg = "This is message 1"; 00084 LINFO("Sending message 1: %i", i); 00085 itsMessagePub->evolve(msg1); 00086 i++; 00087 usleep(10000); 00088 } 00089 } 00090 00091 /////////////////////////// The Retina Service to init the retina and start as a deamon /////////////// 00092 class Publisher1Service : public Ice::Service { 00093 protected: 00094 virtual bool start(int, char* argv[]); 00095 virtual bool stop() { 00096 if (itsMgr) 00097 delete itsMgr; 00098 return true; 00099 } 00100 00101 private: 00102 Ice::ObjectAdapterPtr itsAdapter; 00103 ModelManager *itsMgr; 00104 }; 00105 00106 bool Publisher1Service::start(int argc, char* argv[]) 00107 { 00108 00109 itsMgr = new ModelManager("Publisher1Service"); 00110 00111 nub::ref<Publisher1I> p1(new Publisher1I(*itsMgr)); 00112 itsMgr->addSubComponent(p1); 00113 00114 itsMgr->parseCommandLine((const int)argc, (const char**)argv, "", 0, 0); 00115 00116 itsAdapter = communicator()->createObjectAdapterWithEndpoints("Publisher1Adapter", "default -p 20000"); 00117 00118 Ice::ObjectPtr object = p1.get(); 00119 Ice::ObjectPrx objectPrx = itsAdapter->add(object, communicator()->stringToIdentity("Publisher1")); 00120 p1->initSimEvents(communicator(), objectPrx); 00121 itsAdapter->activate(); 00122 00123 itsMgr->start(); 00124 00125 //Start the evolve thread 00126 IceUtil::ThreadPtr p1Thread = p1.get(); 00127 p1Thread->start(); 00128 00129 return true; 00130 } 00131 00132 // ###################################################################### 00133 int main(int argc, char** argv) { 00134 00135 Publisher1Service svc; 00136 return svc.main(argc, argv); 00137 } 00138 00139