00001 /*!@file FeatureMatching/Polygon.H Polygon segments algs */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Lior Elazary <elazary@usc.edu> 00034 // $HeadURL: $ 00035 // $Id: $ 00036 // 00037 00038 #ifndef POLYGON_H_DEFINED 00039 #define POLYGON_H_DEFINED 00040 00041 #include "Util/Types.H" 00042 #include "Image/Image.H" 00043 #include "Image/Pixels.H" 00044 #include "Image/ImageSet.H" 00045 #include "Image/Point2D.H" 00046 #include "Image/Point3D.H" 00047 #include "FeatureMatching/Line.H" 00048 00049 #include <vector> 00050 #include <map> 00051 00052 class Polygon 00053 { 00054 00055 public: 00056 00057 Polygon() {} 00058 00059 ~Polygon() {} 00060 00061 void quantize(int nDirections); 00062 void rotate(double theta); 00063 void shear(double k1, double k2); 00064 void scale(float s); 00065 void scale(float sx, float sy); 00066 void setCOM(); 00067 void trans(Point2D<float> p); 00068 void setWeights(); 00069 void getBoundary(double &minx, double &miny, double &maxx, double &maxy); 00070 double getRadius(); 00071 00072 void addLine(const Line& line); 00073 00074 Line getLine(int i) { return itsLines[i]; } 00075 size_t getNumLines() { return itsLines.size(); } 00076 00077 double getLength() { return itsLength; } 00078 00079 00080 private: 00081 std::vector<Line> itsLines; //The lines in the polygon 00082 double itsLength; //the total length of the polygon 00083 int itsNumDirections; //the number of direction to quantize the lines into 00084 00085 }; 00086 00087 00088 // ###################################################################### 00089 /* So things look consistent in everyone's emacs... */ 00090 /* Local Variables: */ 00091 /* indent-tabs-mode: nil */ 00092 /* End: */ 00093 00094 #endif //