buildProjectionMatrix(const double cameraParam[3][4], double projMatrix[16]) (defined in ViewPort) | ViewPort | |
capped_cylinder_quality (defined in ViewPort) | ViewPort | |
color (defined in ViewPort) | ViewPort | |
colormap (defined in ViewPort) | ViewPort | |
createMainWindow(const char *winname) (defined in ViewPort) | ViewPort | |
dDOT(const double *, const double *) (defined in ViewPort) | ViewPort | [inline] |
destroyMainWindow() (defined in ViewPort) | ViewPort | |
display (defined in ViewPort) | ViewPort | |
draw3dsObject(DSObject &object) (defined in ViewPort) | ViewPort | |
drawBox(const double *) (defined in ViewPort) | ViewPort | |
drawCappedCylinder(double, double) (defined in ViewPort) | ViewPort | |
drawCylinder(double, double, double) (defined in ViewPort) | ViewPort | |
drawGround() (defined in ViewPort) | ViewPort | |
drawPatch(double *, double *, double *, int) (defined in ViewPort) | ViewPort | |
drawPyramidGrid() (defined in ViewPort) | ViewPort | |
drawSky(double *) (defined in ViewPort) | ViewPort | |
drawSphere() (defined in ViewPort) | ViewPort | |
drawSphereShadow(double, double, double, double) (defined in ViewPort) | ViewPort | |
drawTriangle(const double *, const double *, const double *, int) (defined in ViewPort) | ViewPort | |
drawTriangleD(const double *, const double *, const double *, int) (defined in ViewPort) | ViewPort | |
dsDraw3DSObject(const double pos[3], const double R[12], DSObject &object) (defined in ViewPort) | ViewPort | |
dsDrawBox(const double pos[3], const double R[12], const double sides[3]) (defined in ViewPort) | ViewPort | |
dsDrawBoxD(const double pos[3], const double R[12], const double sides[3]) (defined in ViewPort) | ViewPort | |
dsDrawCappedCylinder(const double pos[3], const double R[12], double length, double radius) (defined in ViewPort) | ViewPort | |
dsDrawCappedCylinderD(const double pos[3], const double R[12], double length, double radius) (defined in ViewPort) | ViewPort | |
dsDrawCylinder(const double pos[3], const double R[12], double length, double radius) (defined in ViewPort) | ViewPort | |
dsDrawCylinderD(const double pos[3], const double R[12], double length, double radius) (defined in ViewPort) | ViewPort | |
dsDrawFrame(const double cameraParam[16]=NULL) (defined in ViewPort) | ViewPort | |
dsDrawLine(const double pos1[3], const double pos2[3]) (defined in ViewPort) | ViewPort | |
dsDrawLineD(const double pos1[3], const double pos2[3]) (defined in ViewPort) | ViewPort | |
dsDrawSphere(const double pos[3], const double R[12], double radius) (defined in ViewPort) | ViewPort | |
dsDrawSphereD(const double pos[3], const double R[12], const double radius) (defined in ViewPort) | ViewPort | |
dsDrawTriangle(const double pos[3], const double R[12], const double *v0, const double *v1, const double *v2, int solid) (defined in ViewPort) | ViewPort | |
dsDrawTriangleD(const double pos[3], const double R[12], const double *v0, const double *v1, const double *v2, int solid) (defined in ViewPort) | ViewPort | |
dsGetShadows() (defined in ViewPort) | ViewPort | |
dsGetTextures() (defined in ViewPort) | ViewPort | |
dsGetViewpoint(double xyz[3], double hpr[3]) (defined in ViewPort) | ViewPort | |
dsMotion(int, int, int) (defined in ViewPort) | ViewPort | |
dsSetCappedCylinderQuality(int n) (defined in ViewPort) | ViewPort | |
dsSetColor(double red, double green, double blue) (defined in ViewPort) | ViewPort | |
dsSetColorAlpha(double red, double green, double blue, double alpha) (defined in ViewPort) | ViewPort | |
dsSetShadows(int) (defined in ViewPort) | ViewPort | |
dsSetSphereQuality(int n) (defined in ViewPort) | ViewPort | |
dsSetTexture(TEXTURES texture_number, Texture *texturePtr=NULL) (defined in ViewPort) | ViewPort | |
dsSetTextures(int) (defined in ViewPort) | ViewPort | |
dsSetViewpoint(double xyz[3], double hpr[3]) (defined in ViewPort) | ViewPort | |
getDims() (defined in ViewPort) | ViewPort | [inline] |
getFrame(unsigned char *img) (defined in ViewPort) | ViewPort | |
getFrame() (defined in ViewPort) | ViewPort | |
glx_context (defined in ViewPort) | ViewPort | |
GROUND enum value (defined in ViewPort) | ViewPort | |
ground_ofsx (defined in ViewPort) | ViewPort | |
ground_ofsy (defined in ViewPort) | ViewPort | |
ground_scale (defined in ViewPort) | ViewPort | |
ground_texture (defined in ViewPort) | ViewPort | |
handleEvent(XEvent &event) (defined in ViewPort) | ViewPort | |
initCamera() (defined in ViewPort) | ViewPort | |
initFrame(const double *cameraParam=NULL) | ViewPort | |
initMotionModel() (defined in ViewPort) | ViewPort | |
itsDrawWorld (defined in ViewPort) | ViewPort | |
itsHeight (defined in ViewPort) | ViewPort | |
itsProjMatrix (defined in ViewPort) | ViewPort | |
itsWidth (defined in ViewPort) | ViewPort | |
last_key_pressed (defined in ViewPort) | ViewPort | |
listnum (defined in ViewPort) | ViewPort | |
load3DSObject(const char *filename, const char *textureFile=NULL) (defined in ViewPort) | ViewPort | |
loadBitmap(const char *filename) (defined in ViewPort) | ViewPort | |
mainWindowThread(void *t) (defined in ViewPort) | ViewPort | [static] |
NONE enum value (defined in ViewPort) | ViewPort | |
normalizeVector3(float *) (defined in ViewPort) | ViewPort | |
OTHER enum value (defined in ViewPort) | ViewPort | |
other_texture (defined in ViewPort) | ViewPort | |
paramDecompMat(const double source[3][4], double cpara[3][4], double trans[3][4]) (defined in ViewPort) | ViewPort | |
run (defined in ViewPort) | ViewPort | |
screen (defined in ViewPort) | ViewPort | |
setCamera(double, double, double, double, double, double) (defined in ViewPort) | ViewPort | |
setColor(double, double, double, double) (defined in ViewPort) | ViewPort | |
setDrawWorld(bool val) (defined in ViewPort) | ViewPort | [inline] |
setShadowDrawingMode() (defined in ViewPort) | ViewPort | |
setShadows(bool val) (defined in ViewPort) | ViewPort | |
setShadowTransform() (defined in ViewPort) | ViewPort | |
setTextures(bool val) (defined in ViewPort) | ViewPort | |
setTransform(const double *, const double *) (defined in ViewPort) | ViewPort | |
setupDrawingMode() (defined in ViewPort) | ViewPort | |
setWireframe(bool val) (defined in ViewPort) | ViewPort | [inline] |
setZoom(float val) (defined in ViewPort) | ViewPort | [inline] |
SKY enum value (defined in ViewPort) | ViewPort | |
sky_height (defined in ViewPort) | ViewPort | |
sky_scale (defined in ViewPort) | ViewPort | |
sky_texture (defined in ViewPort) | ViewPort | |
sphere_quality (defined in ViewPort) | ViewPort | |
startGraphics(const char *prefix, const char *ground, const char *sky) (defined in ViewPort) | ViewPort | |
stopGraphics() (defined in ViewPort) | ViewPort | |
TEXTURES enum name (defined in ViewPort) | ViewPort | |
tnum (defined in ViewPort) | ViewPort | |
TREE enum value (defined in ViewPort) | ViewPort | |
tree_texture (defined in ViewPort) | ViewPort | |
unProjectPoint(const int x, const int y, double objLoc[3]) | ViewPort | |
updateFrame() | ViewPort | |
use_shadows (defined in ViewPort) | ViewPort | |
use_textures (defined in ViewPort) | ViewPort | |
view_hpr (defined in ViewPort) | ViewPort | |
view_xyz (defined in ViewPort) | ViewPort | |
ViewPort(const char *winname, const char *ground="ground.ppm", const char *sky="sky.ppm", bool useFog=false, bool drawWorld=true, int w=320, int h=240, const double cameraParam[3][4]=NULL) (defined in ViewPort) | ViewPort | |
visual (defined in ViewPort) | ViewPort | |
win (defined in ViewPort) | ViewPort | |
win_thread (defined in ViewPort) | ViewPort | |
wm_delete_window_atom (defined in ViewPort) | ViewPort | |
wm_protocols_atom (defined in ViewPort) | ViewPort | |
WOOD enum value (defined in ViewPort) | ViewPort | |
wood_texture (defined in ViewPort) | ViewPort | |
wrapCameraAngles() (defined in ViewPort) | ViewPort | |
writeframes (defined in ViewPort) | ViewPort | |
~ViewPort() (defined in ViewPort) | ViewPort |