EyeTrackerDML.C

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00001 /*!@file Psycho/EyeTrackerDML.C Eye tracker in Doug Munoz' lab */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Psycho/EyeTrackerDML.C $
00035 // $Id: EyeTrackerDML.C 14159 2010-10-22 04:04:17Z ilink $
00036 //
00037 
00038 #ifndef PSYCHO_EYETRACKERDML_C_DEFINED
00039 #define PSYCHO_EYETRACKERDML_C_DEFINED
00040 
00041 #include "Component/OptionManager.H"
00042 #include "Psycho/EyeTrackerDML.H"
00043 #include "Psycho/PsychoOpts.H"
00044 #include "Util/sformat.H"
00045 #include "Devices/ParPort.H"
00046 
00047 // ######################################################################
00048 EyeTrackerDML::EyeTrackerDML(OptionManager& mgr,
00049                              const std::string& descrName,
00050                              const std::string& tagName) :
00051   EyeTracker(mgr, descrName, tagName),
00052   itsParDev(&OPT_EyeTrackerParDev, this),
00053   itsParPort(new ParPort(mgr, "DML Parallel Port", "DMLParPort"))
00054 {
00055   addSubComponent(itsParPort);
00056 }
00057 
00058 // ######################################################################
00059 EyeTrackerDML::~EyeTrackerDML()
00060 {  }
00061 
00062 // ######################################################################
00063 void EyeTrackerDML::start1()
00064 {
00065   // configure our parallel port:
00066   itsParPort->setModelParamVal("DMLParPortDevName", itsParDev.getVal());
00067 
00068   EyeTracker::start1();
00069 }
00070 
00071 // ######################################################################
00072 void EyeTrackerDML::start2()
00073 {
00074   // make sure we start with the tracker off:
00075   itsParPort->WriteData(128, 0);    // strobe off, pin D7
00076 }
00077 
00078 // ######################################################################
00079 void EyeTrackerDML::startTracking()
00080 {
00081   itsParPort->WriteData(127, getSession()); // set the data pins D0-D6
00082   itsParPort->WriteData(128, 128);          // strobe on, pin D7
00083   itsParPort->WriteData(128, 0);            // strobe off, pin D7
00084 }
00085 
00086 // ######################################################################
00087 void EyeTrackerDML::stopTracking()
00088 {
00089   itsParPort->WriteData(128, 128);  // strobe on, pin D7
00090   itsParPort->WriteData(128, 0);    // strobe off, pin D7
00091 }
00092 
00093 // ######################################################################
00094 bool EyeTrackerDML::isFixating()
00095 {
00096   if (itsParPort->ReadStatusPaperout() == false) return true;
00097   else return false;
00098 }
00099 
00100 // ######################################################################
00101 bool EyeTrackerDML::isSaccade()
00102 {
00103   LFATAL("Unimplemented for now");
00104   return false;
00105 }
00106 
00107 // ######################################################################
00108 Point2D<int> EyeTrackerDML::getEyePos() const
00109 {
00110   LFATAL("Unavailable on DML tracker, sorry.");
00111   return Point2D<int>(0, 0);
00112 }
00113 
00114 // ######################################################################
00115 Point2D<int> EyeTrackerDML::getFixationPos() const
00116 {
00117   LFATAL("Unavailable on DML tracker, sorry.");
00118   return Point2D<int>(0, 0);
00119 }
00120 
00121 //#######################################################################
00122 //!Get the calibration set
00123 CalibrationTransform::Data EyeTrackerDML::getCalibrationSet(nub::soft_ref<PsychoDisplay> d) const
00124 {
00125     CalibrationTransform::Data dummy;
00126     dummy.addData(Point2D<double>(-1.0,-1.0),Point2D<double>(-1.0,-1.0));
00127     return dummy;
00128 }
00129 
00130 
00131 // ######################################################################
00132 /* So things look consistent in everyone's emacs... */
00133 /* Local Variables: */
00134 /* mode: c++ */
00135 /* indent-tabs-mode: nil */
00136 /* End: */
00137 
00138 #endif // PSYCHO_EYETRACKERDML_C_DEFINED
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