00001 /*!@file Envision/env_mt_visual_cortex.h */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Envision/env_mt_visual_cortex.h $ 00035 // $Id: env_mt_visual_cortex.h 8341 2007-05-04 18:49:06Z rjpeters $ 00036 // 00037 00038 #ifndef ENVISION_ENV_MT_VISUAL_CORTEX_H_DEFINED 00039 #define ENVISION_ENV_MT_VISUAL_CORTEX_H_DEFINED 00040 00041 #include "Envision/env_visual_cortex.h" 00042 00043 #ifdef __cplusplus 00044 extern "C" 00045 { 00046 #endif 00047 00048 /// Do visual-cortex input with optional multi-threading 00049 /** @param do_multithreaded if false, then just call the 00050 standard env_visual_cortex_input(); if true, then run 00051 individual sub-jobs with env_run_jobs() from 00052 Envision/env_job_server.h (note that you still must 00053 install a multi-threaded job server with 00054 env_set_job_server() in order to get actual asynchronous 00055 multi-thread performance) 00056 */ 00057 void env_mt_visual_cortex_input( 00058 const int do_multithreaded, 00059 struct env_visual_cortex* vcx, 00060 const struct env_params* envp, 00061 const char* tagName, 00062 const struct env_rgb_pixel* const colimg, 00063 const struct env_rgb_pixel* const prev_colimg /* or null is fine here */, 00064 const struct env_dims dims, 00065 env_chan_status_func* status_func, 00066 void* status_userdata, 00067 struct env_image* result, 00068 struct env_image* intens_result, 00069 struct env_image* color_result, 00070 struct env_image* ori_result 00071 #ifdef ENV_WITH_DYNAMIC_CHANNELS 00072 , 00073 struct env_image* flicker_result, 00074 struct env_image* motion_result 00075 #endif 00076 ); 00077 00078 #ifdef __cplusplus 00079 } 00080 #endif 00081 00082 // ###################################################################### 00083 /* So things look consistent in everyone's emacs... */ 00084 /* Local Variables: */ 00085 /* indent-tabs-mode: nil */ 00086 /* c-file-style: "linux" */ 00087 /* End: */ 00088 00089 #endif // ENVISION_ENV_MT_VISUAL_CORTEX_H_DEFINED